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Troubleshooting

Arthur Brugière edited this page Apr 18, 2023 · 53 revisions

Troubleshooting

This page exposes some of the most common problems a user may encounter when running GAMA — and offers advices and workarounds for them. It will be regularly enriched with new contents. Note also that the Issues section of the website might contain precious information on crashes and bugs encountered by other users. If neither the workarounds described here nor the solutions provided by other users allow to solve your particular problem, please submit a new issue report to the developers.

On Ubuntu (& Linux Systems)

Workaround if OpenGL display crash GAMA

In case GAMA crashes whenever trying to display an OpenGL display or a Java2D, and you are running Ubuntu 21.10 (or earlier), it probably means that you're using Wayland as Display backend. You can fix it by running in a terminal export GDK_BACKEND=x11 and launch GAMA from this same terminal. This workaround is described here and in Issue 3373.

Wrong dark theme

GAMA have trouble managing custom GTK theme (specially dark ones, see this issue). The simplest solution is to explicit change the theme to the default Adwaita as an override of the environment variable.

Change desktop application

Simply edit the file at /usr/share/applications/gama-platform.desktop and add GTK_THEME=Adwaita on the line starting by Exec=. You should have something like this :

Exec=env GTK_THEME=Adwaita GDK_BACKEND=x11 /opt/gama-platform/Gama

Save the file wait a few seconds and restart GAMA normally.

Note, if you want to force the dark mode, add this instead GTK_THEME=Adwaita:dark

From command line (hard)

If you are starting GAMA from the command line, use this command :

GTK_THEME=Adwaita /path/to/Gama

or this one to use the dark theme variant :

GTK_THEME=Adwaita:dark /path/to/Gama

On macOS

First launch of GAMA should be in GUI mode

When GAMA has just been downloaded and installed, it needs to be first launched in its GUI version before using it in the headless mode. If it is first launched in the headless mode, GAMA will be damaged and the installed version needs to be removed and re-installed.

Detached displays "vanish" when moved to a secondary monitor (see #3670)

This is a know bug in Eclipse as well, only on macOS. The only workaround consists in (1) detaching the display as usual on the same monitor than GAMA; (2) pressing F3 to display all active windows on screen; (3) grabbing and moving "by hand" the window corresponding to the detached display to the second monitor. It will then work as usual.

On Windows

Problem with some Radeon graphics cards and Opengl display

Some Radeon graphics cards may cause GAMA to crash when using Opengl displays. The best solutions in this case are either to switch to java2D display or, if the computer is equipped with two graphics cards, to specify that the other graphics card should be used for GAMA (see here). Sometimes just setting the second GPU as recommended for GAMA won't be enough and Windows will still try to run it from the Radeon chipset, you can try setting the second GPU as the default GPU for everything, for example with NVIDIA cards, in NVidia control panel you can set it as prefered graphics processor in the Global settings tab. Alternatively, it has been reported that installing the latest version of AMD Software: Adrenalin edition (last tried successfully with 22.10.1) solved the problem but at the cost of very slower rendering.

Problem with java2D displays

For high-DPI screens, it is possible to observe an offset in java2D displays (not centered, not taking the whole panel, with an erroneous mouse location) with some scaling ratios. Changing the scaling factor to 100%, 125%, 150% or 200% should solve the problem.

General display problems (blurry icons, strange experiment displays, dark icons, blurry text, different appearance on second screen etc.)

In some computer we noticed numerous display problems those are hard to reproduce because they depend on a specific mix between hardware and software. If you ever encounter that kind of issue, there are two ways for you to try and act on them: the high DPI settings and the Windows scaling ratio.

High DPI settings

Most of those problems can be solved by setting the right high DPI settings in Windows. To do so, go to your Gama.exe file and right click on it. There chose Properties and then click on the Compatibility tab. Finally click on the Change high DPI settings button:

image

A new window opens, if you installed gama through the installer you should see the High DPI scaling override option checked and the System value selected.

image

If it's not the case, you can try to set it and then in the properties window click on Apply and try to run gama again to see if there's some improvement. If not you can try with different values or to play with the Program DPI setting too.

Scaling ratio

Many of those issues are related to the the scaling ratio you are using in your windows. If the previous tip didn't work, you can try to play a bit with your scaling ratios to see if there's any improvement. In general, if you have problems we recommend that you stick to the 100% or 200% as those are the values that works the best from our experience. If you have multiple displays and experience problems when moving gama from one to another, we also recommend that you use the same scaling ratio for the two displays. If not possible, setting as you main monitor the one were gama is going to run could also solve some issues.

Memory problems

The most common causes of problems when running GAMA are memory problems. Depending on your activities, on the size of the models you are editing, on the size of the experiments you are running, etc., you have a chance to require more memory than what is currently allocated to GAMA. A typical GAMA installation will need between 2 and 4GB of memory to run "normally" and launch small models. Memory problems are easy to detect: in the bottom-right corner of its window, GAMA will always display the status of the current memory. The first number represents the memory currently used (in MB), the second (always larger) the memory currently allocated by the JVM. And the little trash icon allows to "garbage collect" the memory still used by agents that are not used anymore (if any). If GAMA appears to hang or crash and if you can see that the two numbers are very close, it means that the memory required by GAMA exceeds the memory allocated.

Memory bar status in GAMA.

There are two ways to circumvent this problem: the first one is to increase the memory allocated to GAMA by the Java Virtual Machine. The second, detailed on this page is to try to optimize your models to reduce their memory footprint at runtime. To increase the memory allocated, first locate the file called Gama.ini. On Windows and Ubuntu, it is located next to the executable. On Mac OS X, you have to right-click on Gama.app, choose "Display Package Contents...", and you will find Gama.ini in Contents/Eclipse. This file typically looks like the following (some options/keywords may vary depending on the system), and we are interested in two JVM arguments:

Gama.ini file: the place to allocate more memory to GAMA to deal with big projects.

-Xms supplies the minimal amount of memory the JVM should allocate to GAMA, -Xmx the maximal amount. By changing these values (esp. the second one, of course, for example to 4096M, or 4g, or more!), saving the file and relaunching GAMA, you can probably solve your problem. Note that 32 bits versions of GAMA will not accept to run with a value of -Xmx greater than 1500M. See here for additional information on these two options.

Charting problems

By default the charts of a running experiment are only updated when you are in the experiment view. Therefore if you want to be able to run an experiment and plot its results while still working on the code of a model, you should make sure that the option Continue to draw displays when in Modeling perspective is set to true in the Presentation and Behavior of Graphical Display Views section of the Display tab in the settings.

Installation is broken

It may happen that after switching from one GAMA version to another, or after installing a plugin, something breaks your GAMA installation completely and uninstalling/reinstalling won't solve the problem. To fix this, you can go to your home directory and find the .eclipse (hidden) folder. For example on Windows it would be at:

C:\Users\username\.eclipse

There you will find a list of directories all starting with org. and one directory with the name starting with a number followed by the system you are using, for example for Windows it could be : 306334380_win32_win32_x86_64, for linux 1164258503_linux_gtk_x86_64 etc. That directory contains the list of plugins and some config files that are persistent from one version to another, you can rename it (to 306334380_win32_win32_x86_64-backup for example) to keep a track of what was your configuration before, and run GAMA again. GAMA should then create a new clean directory with the basic configuration and no plugin installed, which should solve configuration related problems.

Silent error when saving a file

In certain configurations, when using the save statement an error can happen while the simulation is running and trying to perform the save. To prevent those, make sure that you specified the format in which to save your data (csv, text, json etc.) with the format facet.

Saving SHP file raises an error

If you encounter a runtime error while trying to save an SHP file multiple times, especially if the message is something like Java error: I/O error ... FileNotFoundException..., you can try going into your gama preferences and go to Data and Operators -> Optimizations -> In-memory shapefile mapping [...] and set it to false.

Submitting an Issue

If you think you have found a new bug/issue in GAMA, it is time to create an issue report here! Alternatively, you can click the Issues tab on the project site, search if a similar problem has already been reported (and, maybe, solved) and, if not, enter a new issue with as much information as possible:

  • A complete description of the problem and how it occurred.
  • The GAMA model or code you are having trouble with. If possible, attach a complete model.
  • Screenshots or other files that help describe the issue.

Two files may be particularly interesting to attach to your issue: the configuration details and the error log. Both can be obtained quite easily from within GAMA itself in a few steps. First, click the "About GAMA..." menu item (under the "Gama Platform" menu on Mac OS X, "Help" menu on Linux & Windows)

Open information about GAMA windows.

In the dialog that appears, you will find a button called "Installation Details".

images/dialog_about_gama.png

Click this button and a new dialog appears with several tabs.

images/dialog_configuration.png

To provide complete information about the status of your system at the time of the error, you can

(1) copy and paste the text found in the tab "Configuration" into your issue. Although, it is preferable to attach it as a text file (using TextEdit, Notepad or Emacs e.g.) as it may be too long for the comment section of the issue form.

(2) click the "View error log" button, which will bring you to the location, in your file system, of a file called "log", which you can then attach to your issue as well.

images/log_file.png

  1. What's new (Changelog)
  1. Installation and Launching
    1. Installation
    2. Launching GAMA
    3. Updating GAMA
    4. Installing Plugins
  2. Workspace, Projects and Models
    1. Navigating in the Workspace
    2. Changing Workspace
    3. Importing Models
  3. Editing Models
    1. GAML Editor (Generalities)
    2. GAML Editor Tools
    3. Validation of Models
  4. Running Experiments
    1. Launching Experiments
    2. Experiments User interface
    3. Controls of experiments
    4. Parameters view
    5. Inspectors and monitors
    6. Displays
    7. Batch Specific UI
    8. Errors View
  5. Running Headless
    1. Headless Batch
    2. Headless Server
    3. Headless Legacy
  6. Preferences
  7. Troubleshooting
  1. Introduction
    1. Start with GAML
    2. Organization of a Model
    3. Basic programming concepts in GAML
  2. Manipulate basic Species
  3. Global Species
    1. Regular Species
    2. Defining Actions and Behaviors
    3. Interaction between Agents
    4. Attaching Skills
    5. Inheritance
  4. Defining Advanced Species
    1. Grid Species
    2. Graph Species
    3. Mirror Species
    4. Multi-Level Architecture
  5. Defining GUI Experiment
    1. Defining Parameters
    2. Defining Displays Generalities
    3. Defining 3D Displays
    4. Defining Charts
    5. Defining Monitors and Inspectors
    6. Defining Export files
    7. Defining User Interaction
  6. Exploring Models
    1. Run Several Simulations
    2. Batch Experiments
    3. Exploration Methods
  7. Optimizing Model Section
    1. Runtime Concepts
    2. Optimizing Models
  8. Multi-Paradigm Modeling
    1. Control Architecture
    2. Defining Differential Equations
  1. Manipulate OSM Data
  2. Diffusion
  3. Using Database
  4. Using FIPA ACL
  5. Using BDI with BEN
  6. Using Driving Skill
  7. Manipulate dates
  8. Manipulate lights
  9. Using comodel
  10. Save and restore Simulations
  11. Using network
  12. Headless mode
  13. Using Headless
  14. Writing Unit Tests
  15. Ensure model's reproducibility
  16. Going further with extensions
    1. Calling R
    2. Using Graphical Editor
    3. Using Git from GAMA
  1. Built-in Species
  2. Built-in Skills
  3. Built-in Architecture
  4. Statements
  5. Data Type
  6. File Type
  7. Expressions
    1. Literals
    2. Units and Constants
    3. Pseudo Variables
    4. Variables And Attributes
    5. Operators [A-A]
    6. Operators [B-C]
    7. Operators [D-H]
    8. Operators [I-M]
    9. Operators [N-R]
    10. Operators [S-Z]
  8. Exhaustive list of GAMA Keywords
  1. Installing the GIT version
  2. Developing Extensions
    1. Developing Plugins
    2. Developing Skills
    3. Developing Statements
    4. Developing Operators
    5. Developing Types
    6. Developing Species
    7. Developing Control Architectures
    8. Index of annotations
  3. Introduction to GAMA Java API
    1. Architecture of GAMA
    2. IScope
  4. Using GAMA flags
  5. Creating a release of GAMA
  6. Documentation generation

  1. Predator Prey
  2. Road Traffic
  3. 3D Tutorial
  4. Incremental Model
  5. Luneray's flu
  6. BDI Agents

  1. Team
  2. Projects using GAMA
  3. Scientific References
  4. Training Sessions

Resources

  1. Videos
  2. Conferences
  3. Code Examples
  4. Pedagogical materials
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