Skip to content

Anths2016/snes9xTYL

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation


/snes9xTYLmecm(/cm) 0.4.2 Mod/

+++++++++++++++++++++++++++++ [INTRO] --------------------------->

snes9xTYL is based on :

Little John for PalmOS - SNES module --> LJP : http://yoyofr92.free.fr

which is based on Snes9x 1.39 --> SNES9X : http://www.snes9x.com

unofficial PSPSDK from psp2dev community --> www.ps2dev.org great work!

Personnal thanks to : smiths, chp, bifuteki.

+++++++++++++++++++++++++++++ [FEATURES] --------------------------->

  • 5 Rendering mode : -Mode0 : Optimized Snes9x, -Mode1 : Original Snes9x -Mode2 : Hardware accelerated (using PSP's GU) -Mode3 : Adaptive rendering Mode 2 + Mode 1 (default) -Mode4 : Adaptive rendering Mode 2 + Mode 0 Yes you read well, this version support nearly all the graphics effects of the Snes accelerated with PSP hardware. Except : offset mode & mode 7.Priority and blending are fully emulated. For the moment a few graphic glitches remain, we did our best for the moment in our knowledge. Please understand. -Zipped ROM support. -IPS patch file (have to be the same name as game with .IPS extension : SOE.ZIP => SOE.IPS) -Compressed Savestate with small screenshot. -Auto save of SRAM on game change, exit & Snes reset so you should never lose them ;-). -Autoskip. -Gamma correction. -VSync support. -SDD1 encrypted roms (Star Ocean, Street Fight Alpha 2,...) -SA1 (slow), SuperFX (slow), C4, DSP1 support. -Multiple sound frequencies : 22Khz, 32Khz, 44Khz. -Multiple stretching mode with or without smoothing -Detailed Battery informations. -222,266,300 & 333Mhz PSP frequency. -Snapshot based Icon per game. Take a snapshot while ingame (using GUI) & then you'll have it in file browser.

+++++++++++++++++++++++++++++ [INSTALL] --------------------------->

/PSP/GAME/snes9xTYL/ (or any other folder) + EBOOT.PBP
+ logo.bmp

You can put the rom files anywhere you want, a "SAVES/" subdirectory will be created in you install directory. All savestate files, sram file & jpg snapshot will be written in the "SAVES" subdir.

+++++++++++++++++++++++++++++ [PLAY] --------------------------->

Default controls :

|----------------------------| |PSP | SNES | |----------------------------| |pad | pad | |analog left | menu | |analog right | turbo mode | |CROSS | A | |CIRCLE | B | |SQUARE | X | |TRIANGLE | Y | |START | START | |SELECT | SELECT | |LEFT TRIGGER | L | |RIGHT TRIGGER | R | |----------------------------|


!!! when "analog mode" is "on", pad & analog are reversed !!!


+++++++++++++++++++++++++++++ [HISTORY]

0.1 - 2005/08/02 (first release)

+++++++++++++++++++++++++++++ [EXIT] --------------------------->

Have fun!

----------------------> http://yoyofr92.free.fr ------>

yoyofr

Packages

No packages published

Languages

  • C 67.4%
  • C++ 32.3%
  • Assembly 0.3%
  • Objective-C 0.0%
  • Makefile 0.0%
  • Shell 0.0%