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cpuexec.h
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cpuexec.h
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/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996 - 2001 Gary Henderson ([email protected]) and
* Jerremy Koot ([email protected])
*
* Super FX C emulator code
* (c) Copyright 1997 - 1999 Ivar ([email protected]) and
* Gary Henderson.
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
*
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
* C4 C code (c) Copyright 2001 Gary Henderson ([email protected]).
*
* DOS port code contains the works of other authors. See headers in
* individual files.
*
* Snes9x homepage: http://www.snes9x.com
*
* Permission to use, copy, modify and distribute Snes9x in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Snes9x is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Snes9x or software derived from Snes9x.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so everyone can benefit from the modifications
* in future versions.
*
* Super NES and Super Nintendo Entertainment System are trademarks of
* Nintendo Co., Limited and its subsidiary companies.
*/
#ifndef _CPUEXEC_H_
#define _CPUEXEC_H_
#include "ppu.h"
#include "memmap.h"
#include "65c816.h"
extern void (*S9x_Current_HBlank_Event)();
extern void (*S9x_Current_Main_Loop_cpuexec)();
extern void (*S9x_Current_HBLANK_END_EVENT)();
extern void S9xMainLoop_SA1_APU();
extern void S9xMainLoop_NoSA1_APU();
extern void S9xMainLoop_SA1_NoAPU();
extern void S9xMainLoop_NoSA1_NoAPU();
#define S9xDoHBlankProcessing() (*S9x_Current_HBlank_Event)();
void S9xDoHBlankProcessing_HBLANK_START_EVENT();
void S9xDoHBlankProcessing_HBLANK_END_EVENT();
void S9xDoHBlankProcessing_HBLANK_END_EVENT_SFX();
void S9xDoHBlankProcessing_HTIMER_BEFORE_EVENT();
void S9xDoHBlankProcessing_HTIMER_AFTER_EVENT();
#define DO_HBLANK_CHECK() \
if (CPU.Cycles >= CPU.NextEvent) {\
S9xDoHBlankProcessing ();\
}
struct SOpcodes {
#ifdef __WIN32__
void (__cdecl *S9xOpcode)( void);
#else
void (*S9xOpcode)( void);
#endif
};
/* move to snes9x.h
struct SICPU
{
uint8 *Speed;
struct SOpcodes *S9xOpcodes;
uint8 _Carry;
uint8 _Zero;
uint8 _Negative;
uint8 _Overflow;
bool8 CPUExecuting;
uint32 ShiftedPB;
uint32 ShiftedDB;
// uint32 Frame;
// uint32 Scanline;
#ifdef DEBUGGER
uint32 FrameAdvanceCount;
#endif
};
*/
START_EXTERN_C
void S9xMainLoop (void);
void S9xReset (void);
//void S9xDoHBlankProcessing ();
void S9xClearIRQ (uint32);
void S9xSetIRQ (uint32);
extern struct SOpcodes S9xOpcodesE1 [256];
extern struct SOpcodes S9xOpcodesM1X1 [256];
extern struct SOpcodes S9xOpcodesM1X0 [256];
extern struct SOpcodes S9xOpcodesM0X1 [256];
extern struct SOpcodes S9xOpcodesM0X0 [256];
void S9xUseInstructionSet(int set);
#ifndef VAR_CYCLES
extern uint8 S9xE1M1X1 [256];
extern uint8 S9xE0M1X0 [256];
extern uint8 S9xE0M1X1 [256];
extern uint8 S9xE0M0X0 [256];
extern uint8 S9xE0M0X1 [256];
#endif
extern struct SCPUPACK CPUPack;
END_EXTERN_C
STATIC inline void S9xUnpackStatus()
{
ICPU._Zero = (Registers.PL & Zero) == 0;
ICPU._Negative = (Registers.PL & Negative);
ICPU._Carry = (Registers.PL & Carry);
ICPU._Overflow = (Registers.PL & Overflow) >> 6;
}
STATIC inline void S9xPackStatus()
{
Registers.PL &= ~(Zero | Negative | Carry | Overflow);
Registers.PL |= ICPU._Carry | ((ICPU._Zero == 0) << 1) |
(ICPU._Negative & 0x80) | (ICPU._Overflow << 6);
}
STATIC inline void CLEAR_IRQ_SOURCE (uint32 M)
{
CPU.IRQActive &= ~M;
if (!CPU.IRQActive)
CPU.Flags &= ~IRQ_PENDING_FLAG;
}
STATIC inline void S9xFixCycles ()
{
if (CheckEmulation ())
{
#ifndef VAR_CYCLES
ICPU.Speed = S9xE1M1X1;
#endif
ICPU.S9xOpcodes = S9xOpcodesE1;
}
else
if (CheckMemory ())
{
if (CheckIndex ())
{
#ifndef VAR_CYCLES
ICPU.Speed = S9xE0M1X1;
#endif
ICPU.S9xOpcodes = S9xOpcodesM1X1;
}
else
{
#ifndef VAR_CYCLES
ICPU.Speed = S9xE0M1X0;
#endif
ICPU.S9xOpcodes = S9xOpcodesM1X0;
}
}
else
{
if (CheckIndex ())
{
#ifndef VAR_CYCLES
ICPU.Speed = S9xE0M0X1;
#endif
ICPU.S9xOpcodes = S9xOpcodesM0X1;
}
else
{
#ifndef VAR_CYCLES
ICPU.Speed = S9xE0M0X0;
#endif
ICPU.S9xOpcodes = S9xOpcodesM0X0;
}
}
}
#define S9xReschedule() { \
uint8 which; \
long max; \
if (CPU.WhichEvent == HBLANK_START_EVENT || CPU.WhichEvent == HTIMER_AFTER_EVENT) { \
which = HBLANK_END_EVENT; \
max = Settings.H_Max; \
S9x_Current_HBlank_Event=S9x_Current_HBLANK_END_EVENT; \
} else { \
which = HBLANK_START_EVENT; \
max = Settings.HBlankStart; \
S9x_Current_HBlank_Event=S9xDoHBlankProcessing_HBLANK_START_EVENT; \
} \
\
if (PPUPack.PPU.HTimerEnabled && (long) PPUPack.PPU.HTimerPosition < max && (long) PPUPack.PPU.HTimerPosition > CPU.NextEvent && \
(!PPUPack.PPU.VTimerEnabled || (PPUPack.PPU.VTimerEnabled && CPU.V_Counter == PPUPack.PPU.IRQVBeamPos))) { \
which = (long) PPUPack.PPU.HTimerPosition < Settings.HBlankStart ? HTIMER_BEFORE_EVENT : HTIMER_AFTER_EVENT; \
S9x_Current_HBlank_Event=(long) PPUPack.PPU.HTimerPosition < Settings.HBlankStart ?S9xDoHBlankProcessing_HTIMER_BEFORE_EVENT:S9xDoHBlankProcessing_HTIMER_AFTER_EVENT; \
max = PPUPack.PPU.HTimerPosition; \
} \
CPU.NextEvent = max; \
CPU.WhichEvent = which; \
}
#endif