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Make it an addon.
Builds #9: Pull request #24 synchronize by Ughuuu
July 13, 2024 10:39 12m 41s Ughuuu:dual-build
July 13, 2024 10:39 12m 41s
Make it an addon.
Builds #8: Pull request #24 synchronize by Ughuuu
July 13, 2024 10:36 10m 4s Ughuuu:dual-build
July 13, 2024 10:36 10m 4s
Make it an addon.
Builds #7: Pull request #24 synchronize by Ughuuu
July 13, 2024 10:34 1s Ughuuu:dual-build
July 13, 2024 10:34 1s
Make it an addon.
Builds #6: Pull request #24 synchronize by Ughuuu
July 13, 2024 10:17 Startup failure Ughuuu:dual-build
July 13, 2024 10:17 Startup failure
Make it an addon.
Builds #5: Pull request #24 synchronize by Ughuuu
July 13, 2024 10:12 33s Ughuuu:dual-build
July 13, 2024 10:12 33s
Make it an addon.
Builds #4: Pull request #24 synchronize by Ughuuu
April 10, 2024 19:21 21s Ughuuu:dual-build
April 10, 2024 19:21 21s
Make it an addon.
Builds #3: Pull request #24 synchronize by Ughuuu
April 10, 2024 09:51 21s Ughuuu:dual-build
April 10, 2024 09:51 21s
Make it an addon.
Builds #2: Pull request #24 synchronize by Ughuuu
April 10, 2024 07:36 20s Ughuuu:dual-build
April 10, 2024 07:36 20s
Restore ManyBoneIK3D extends public SkeletonModifier3D
📊 Static Checks #709: Commit c474d72 pushed by fire
April 7, 2024 14:26 17s main
April 7, 2024 14:26 17s
Refactor notification handling for local transform change
📊 Static Checks #708: Commit ea50836 pushed by fire
April 7, 2024 13:49 21s main
April 7, 2024 13:49 21s
git subrepo pull (merge) VSK_godot
📊 Static Checks #707: Commit 7d5db38 pushed by fire
April 7, 2024 13:48 18s main
April 7, 2024 13:48 18s
Make it an addon.
Builds #1: Pull request #24 opened by Ughuuu
April 7, 2024 12:24 22s Ughuuu:dual-build
April 7, 2024 12:24 22s
git subrepo pull (merge) VSK_godot
📊 Static Checks #706: Commit 8d66e7f pushed by fire
April 7, 2024 03:23 3m 17s main
April 7, 2024 03:23 3m 17s
Refactor clamp_to_cos_angle to clamp_to_cos_half_angle
📊 Static Checks #705: Commit 6ab7915 pushed by fire
April 7, 2024 03:15 28s main
April 7, 2024 03:15 28s
Update gizmos on many bone ik skeleton change
📊 Static Checks #704: Commit 89a6641 pushed by fire
April 6, 2024 22:27 1m 19s main
April 6, 2024 22:27 1m 19s
Renamed IK algorithm design doc to readme
📊 Static Checks #703: Commit 8eae736 pushed by fire
April 6, 2024 20:40 23s main
April 6, 2024 20:40 23s
Typo.
📊 Static Checks #702: Commit 0793af9 pushed by fire
April 6, 2024 19:30 22s main
April 6, 2024 19:30 22s
Use StringBuilder.
📊 Static Checks #701: Commit 8d66376 pushed by fire
April 6, 2024 19:26 25s main
April 6, 2024 19:26 25s
Format code.
📊 Static Checks #700: Commit e4117de pushed by fire
April 6, 2024 18:26 36s main
April 6, 2024 18:26 36s
Switch to SkeletonModifier3D.
📊 Static Checks #699: Commit c2cab93 pushed by fire
April 6, 2024 05:10 33s main
April 6, 2024 05:10 33s
Restore old ManyBoneIk.
📊 Static Checks #698: Commit f5237da pushed by fire
April 5, 2024 23:28 1m 4s main
April 5, 2024 23:28 1m 4s
Update ManyBoneIK3D class inheritance and method descriptions.
📊 Static Checks #697: Commit 78c8211 pushed by fire
April 5, 2024 17:15 19s main
April 5, 2024 17:15 19s
git subrepo pull (merge) modules/many_bone_ik
📊 Static Checks #696: Commit e502f83 pushed by fire
April 5, 2024 16:19 23s main
April 5, 2024 16:19 23s
Update stabilize passes to 4 from 1
📊 Static Checks #695: Commit e812916 pushed by fire
April 5, 2024 15:25 22s main
April 5, 2024 15:25 22s
Add new methods for setting and getting bone resistance in IK classes
📊 Static Checks #694: Commit 4fc600d pushed by fire
April 5, 2024 14:54 19s main
April 5, 2024 14:54 19s