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Add methods to get and set the current twist of the kusudama at a spe…
📊 Static Checks #618: Commit 4674ded pushed by fire
November 7, 2023 04:37 20s main
November 7, 2023 04:37 20s
Refactor ManyBoneIK3DState whitespace.
📊 Static Checks #617: Commit c0ebc2c pushed by fire
November 7, 2023 02:30 20s main
November 7, 2023 02:30 20s
Refactor IKKusudama3D class to improve readability and maintainability:
📊 Static Checks #616: Commit 592e990 pushed by fire
November 6, 2023 20:41 16s main
November 6, 2023 20:41 16s
Add tests and replace IKNode3D set_parent to be a weak ref.
📊 Static Checks #615: Commit 9979b63 pushed by fire
November 6, 2023 20:17 29s main
November 6, 2023 20:17 29s
Refactor ManyBoneIK3D.xml: Remove unused methods and members, add new…
📊 Static Checks #614: Commit 7515ed5 pushed by fire
November 6, 2023 17:56 23s main
November 6, 2023 17:56 23s
Update the headers.
📊 Static Checks #613: Commit 062cac8 pushed by fire
November 6, 2023 07:02 16s main
November 6, 2023 07:02 16s
Update formatting.
📊 Static Checks #612: Commit 413cb06 pushed by fire
November 6, 2023 06:38 23s main
November 6, 2023 06:38 23s
Refactor test file for consistency
📊 Static Checks #611: Commit 37dd8cf pushed by fire
November 6, 2023 04:38 16s main
November 6, 2023 04:38 16s
Format code.
📊 Static Checks #610: Commit 63bcf47 pushed by fire
November 5, 2023 09:52 23s main
November 5, 2023 09:52 23s
Refactor bone pose scaling in set_skeleton_bone_pose function
📊 Static Checks #609: Commit 7457ab5 pushed by fire
November 5, 2023 04:53 15s main
November 5, 2023 04:53 15s
Refactor bone pose scaling in set_skeleton_bone_pose function
Dagger Export #18: Commit 7457ab5 pushed by fire
November 5, 2023 04:53 18s main
November 5, 2023 04:53 18s
Delete ManyBoneIK3DGizmoPlugin.cpp
Dagger Export #17: Commit 088a597 pushed by fire
November 5, 2023 04:28 13s main
November 5, 2023 04:28 13s
Delete ManyBoneIK3DGizmoPlugin.cpp
📊 Static Checks #608: Commit 088a597 pushed by fire
November 5, 2023 04:28 19s main
November 5, 2023 04:28 19s
Add ik node 3d tests.
📊 Static Checks #607: Commit 2ae7284 pushed by fire
November 5, 2023 04:04 19s main
November 5, 2023 04:04 19s
Add ik node 3d tests.
Dagger Export #16: Commit 2ae7284 pushed by fire
November 5, 2023 04:04 15s main
November 5, 2023 04:04 15s
git subrepo pull (merge) modules/many_bone_ik
Dagger Export #15: Commit 5be5511 pushed by fire
November 5, 2023 03:49 15s main
November 5, 2023 03:49 15s
git subrepo pull (merge) modules/many_bone_ik
📊 Static Checks #606: Commit 5be5511 pushed by fire
November 5, 2023 03:49 19s main
November 5, 2023 03:49 19s
Refactor ManyBoneIK3D class: remove unused methods and member variables
📊 Static Checks #605: Commit 68812c7 pushed by fire
November 5, 2023 02:44 21s main
November 5, 2023 02:44 21s
Refactor ManyBoneIK3D class: remove unused methods and member variables
Dagger Export #14: Commit 68812c7 pushed by fire
November 5, 2023 02:44 17s main
November 5, 2023 02:44 17s
Update bone constraints.
📊 Static Checks #604: Commit 592cbdf pushed by fire
November 5, 2023 00:19 23s main
November 5, 2023 00:19 23s
Update bone constraints.
Dagger Export #13: Commit 592cbdf pushed by fire
November 5, 2023 00:19 14s main
November 5, 2023 00:19 14s
Refactor bone constraints setup and cleanup
📊 Static Checks #603: Commit 08329ef pushed by fire
November 4, 2023 22:53 18s main
November 4, 2023 22:53 18s
Refactor bone constraints setup and cleanup
Dagger Export #12: Commit 08329ef pushed by fire
November 4, 2023 22:53 17s main
November 4, 2023 22:53 17s
Fix double parent transform bug.
📊 Static Checks #602: Commit 1d96861 pushed by fire
November 4, 2023 22:32 26s main
November 4, 2023 22:32 26s
Fix double parent transform bug.
Dagger Export #11: Commit 1d96861 pushed by fire
November 4, 2023 22:32 15s main
November 4, 2023 22:32 15s