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Sync SDL3 header -> wiki
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SDLWikiBot committed Oct 28, 2024
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8 changes: 4 additions & 4 deletions SDL3/SDL_GPUPresentMode.md
Original file line number Diff line number Diff line change
Expand Up @@ -36,13 +36,13 @@ MAILBOX.
this present mode, AcquireGPUSwapchainTexture will block if too many
frames are in flight.
- IMMEDIATE: Immediately presents. Lowest latency option, but tearing may
occur. When using this mode, AcquireGPUSwapchainTexture will fill the swapchain texture pointer with NULL
if too many frames are in flight.
occur. When using this mode, AcquireGPUSwapchainTexture will fill the
swapchain texture pointer with NULL if too many frames are in flight.
- MAILBOX: Waits for vblank before presenting. No tearing is possible. If
there is a pending image to present, the pending image is replaced by the
new image. Similar to VSYNC, but with reduced visual latency. When using
this mode, AcquireGPUSwapchainTexture will fill the swapchain texture pointer with NULL if too many frames
are in flight.
this mode, AcquireGPUSwapchainTexture will fill the swapchain texture
pointer with NULL if too many frames are in flight.

## Version

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