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SDL3/SDL_GPUPresentMode: Updated.
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thatcosmonaut authored and SDLWikiBot committed Oct 28, 2024
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4 changes: 2 additions & 2 deletions SDL3/SDL_GPUPresentMode.md
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Expand Up @@ -36,12 +36,12 @@ MAILBOX.
this present mode, AcquireGPUSwapchainTexture will block if too many
frames are in flight.
- IMMEDIATE: Immediately presents. Lowest latency option, but tearing may
occur. When using this mode, AcquireGPUSwapchainTexture will return NULL
occur. When using this mode, AcquireGPUSwapchainTexture will fill the swapchain texture pointer with NULL
if too many frames are in flight.
- MAILBOX: Waits for vblank before presenting. No tearing is possible. If
there is a pending image to present, the pending image is replaced by the
new image. Similar to VSYNC, but with reduced visual latency. When using
this mode, AcquireGPUSwapchainTexture will return NULL if too many frames
this mode, AcquireGPUSwapchainTexture will fill the swapchain texture pointer with NULL if too many frames
are in flight.

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