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Releases: leggedrobotics/RaiSimUnity
Releases · leggedrobotics/RaiSimUnity
DEPRECATED v0.2.2
[0.2.2] - 2019-11-27
This release only works with RaiSimLib > 95aaff4556bf2a165f1558904781beaec974d10e
Added
- Added body frame markers (r/g/b arrow). Frame markers are scaled by UI sliders.
- Server hibernating mode added. If the server is hibernating, wait until server awake.
Changed
- Configuration number for visuals. If configuration number does not match, reinitialize visuals.
- If the screen size is changed while recording, terminate video recording
- Video is now saved in Screenshot directory.
- Erased redundant default materials in order to reduce git lfs bandwidth.
Fixed
- We do not need configuration number for contact update. Line for getting configuration number is removed.
- Screen size now can be changed.
[Deprecated] v0.2.1
[0.2.1] - 2019-11-22
Compatible with RaiSimLib > 0.6.0 (Hash: d3a6b35e5239087c9dcf474a0e9359eb76c36173)
Added
- Contact point markers (red sphere) and contact force arrows (blue arrow) are now scaled by UI sliders.
Changed
- Empty root objects are renamed to start with _ (underbar).
- Sidebar UI is aligned by Vertical Layout Group. It is easier to add more UI elements now.
Fixed
- Contact force visualization bug fixed. Contact frame was not considered. This works together with RaiSimServer bug fix.
[Deprecated] v0.2.0
[0.2.0] - 2019-11-20
Added
- New CHANGELOG.md for tracking release versions.
- Orbiting around selected objects by mouse left-click.
Changed
- Mesh import from AssimpNet-based com.donghok.meshimporter Unity package.
- Initialize in multiple Update() iteration. To prevent freezing GUI.
Removed
- Previous runtime mesh importers (obj, dae, stl) are ditched.
[Deprecated] v0.1.0
[0.1.0] - 2019-11-14
Added
- First test release. Visualizing RaiSim simulation scene by TCP/IP communication.