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This repository has been archived by the owner on Oct 31, 2019. It is now read-only.

201809090757

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@fire fire released this 09 Sep 07:58
· 58 commits to master since this release

I need developer contributed samples so I can fix the various bugs.

Current status: converts FBX to GLTF2 on focus on the editor screen, but not fully working.

  • The models may be skewed, flipped, 100 times smaller etc.
  • Animations also may be different from the first frame.
  • Non uniform bone scaling is not allowed across Godot.
  • Image support is currently weird.
  • Non animated models tend to import well though