This repository has been archived by the owner on Oct 31, 2019. It is now read-only.
201809090757
Pre-release
Pre-release
I need developer contributed samples so I can fix the various bugs.
Current status: converts FBX to GLTF2 on focus on the editor screen, but not fully working.
- The models may be skewed, flipped, 100 times smaller etc.
- Animations also may be different from the first frame.
- Non uniform bone scaling is not allowed across Godot.
- Image support is currently weird.
- Non animated models tend to import well though