This repository has been archived by the owner on Oct 31, 2019. It is now read-only.
Releases: fire/com-chibifire-fbx-plugin
Releases · fire/com-chibifire-fbx-plugin
Update to latest FBX2glTF
Fixes crash with blendspaces, but blend spaces don't work on the godot end.
v20181023T2103
Update to latest FBX2glTF
Win64.
Note: Crashes with blendspaces.
Exports to .import
20180927T2022000 Default to better Godot rendering quality.
201809090757
I need developer contributed samples so I can fix the various bugs.
Current status: converts FBX to GLTF2 on focus on the editor screen, but not fully working.
- The models may be skewed, flipped, 100 times smaller etc.
- Animations also may be different from the first frame.
- Non uniform bone scaling is not allowed across Godot.
- Image support is currently weird.
- Non animated models tend to import well though
201806251524
untagged-5ab9c30a31c202a1d12c Output gltf. Make import animations do the same thing as import scene.
201806131831: Publish for testing
Switch to debug godot and compute normals on missing.
201803152107
Update plugin to the newest head except for Visual Studio compilation…
Update to Godot rc1
20180116043052 Update plugin.
Imports without editor changes
CAUTION DOES NOT WORK WITH GODOT 3 RC1