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Migrate to doing localization in 3D #662
Labels
area ➤ localization
Issues related to localization
level ➤ medium
Medium difficulty issues.
type ➤ new feature
New features, improvements to existing features.
Milestone
#629 is going to require us to do localization in 3D (When we're on the ramp, the projections are going to be wrong if we assume we're always at
z=0
with pitch = 0).While #555 is probably going to result in being able to perform 3D localization, to break a hard dependency with that issue I think we should look at the simpler method of using the current
robot_localization
ekf package to do localization in 3D.The main things that need to be done will probably be:
2d_mode
parameter tofalse
(we currently have it set totrue
)AC: Working 3D localization in simulation.
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