This is a mod for the game The Long Dark by Hinterland.
This mod makes bandages increase infection risk on open wounds unless sterilized beforehand.
Feel free to open an issue if you encounter any problem or for suggestions. You can also ask for help on the TLD Modding discord.
See CHANGELOG.md for notable changes between versions.
This mod adds a new DirtyBandage
item in the game. It can be used in the
same way as a regular bandage for sprains but if you apply it to an open wound
(ie. when bleeding), it increases the chance of getting an infection.
This new item can be sterilized in boiling water to create a
Sterilized Bandage
which is safe to use on open wounds.
Crafting regular bandage is disabled: only dirty bandages can be crafted or harvested from clothes. You may still start with sterilized bandages or find some while scavenging.
You can also find dirty bandages in first aid kits, backpacks or on corpses.
Infection risk increase
controls the infection chance increase. The default
is to increase infection risk by 20%.
Check Xpazeman's mod list for more information.
- Install MelonLoader for The Long Dark.
- Install ModComponent.
- Install ModSettings.
- Download
BandageOverhaul.zip
from the releases page and extractBandageOverhaul.dll
andBandageOverhaul.modcomponent
into yourMods
folder.
These are rough ideas at this point in time. Feel free to discuss them or suggest new ones!
- Need to change bandages regularly for the same blood loss, or risking an
infection
- After some time the wound heals completely
- When changing a bandage, the player gets a bloodied bandage than can be cleaned and sterilized again
- A wound that is still healing would be easier to open again (after a fall or a struggle)