Skip to content

Releases: Jalopy-Mods/Vitality

1.1.0

08 Oct 18:53
Compare
Choose a tag to compare

Changelog

  • Added per vital rate configuration (#1)
  • Added an option where the bars slowly turn red when approaching a critical point (#1)
  • Added an option to see percentages (#1)
  • Changed up smoking: (#1)
    • Added an option to disable smoking
    • Your character can now hold up to 20 cigarettes at once (1 box)
    • Cigarettes are now individually smoked, using a keybind (I)
    • If LaikaAddons is present, cigarettes must be lit up with the car cigarette lighter
  • Fixed toilet/bathroom not working
  • Added some console commands
    • resetallvitals - Resets all vitals to 0
    • maxvitals - Sets all vitals to 100 (except drunkness)
    • alcoholist - Sets drunkness to 100

1.0.5

11 May 10:58
Compare
Choose a tag to compare
  • I left one minor issue in the last update related to Harmony fixes, so fixed it now.

1.0.4

09 May 19:34
Compare
Choose a tag to compare
  • Adapted Harmony code to HarmonyX, disabling the mod in-game should reverse the patches now.

1.0.3

09 Mar 21:32
Compare
Choose a tag to compare
  • Stats are now shown when looking at an item placed in the trunk
  • Drink instead of Consume is now shown for drinkable objects
  • Fixed a few game-breaking bugs that happened when the mod was disabled

1.0.2

08 Mar 21:14
Compare
Choose a tag to compare
  • Vitals are now reset when creating a new save
  • Dozing out even when fatigue or drunkness is disabled should be fixed
  • Made medicine have a random effect when consumed - it can either max out or fully decrease any value now (including drunkness!)
  • Added a maximum shaking intensity when drunk
  • Fixed stamina not regenerating if hunger, thirst or fatigue are too high
  • Fixed jumping not reducing stamina with Enhanced Movement if the "Mobility Integration" option was turned off

1.0.1

05 Mar 21:52
Compare
Choose a tag to compare
  • Vitals can now be toggled from mod settings
  • Added toggles for Stress and Drunkness
  • Drunkness is now displayed when viewing objects' stats
  • Objects' stats now only shows stats for enabled vitals

1.0.0

05 Mar 21:01
Compare
Choose a tag to compare
1.0.0