Releases: Jalopy-Mods/Vitality
Releases · Jalopy-Mods/Vitality
1.1.0
Changelog
- Added per vital rate configuration (#1)
- Added an option where the bars slowly turn red when approaching a critical point (#1)
- Added an option to see percentages (#1)
- Changed up smoking: (#1)
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- Added an option to disable smoking
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- Your character can now hold up to 20 cigarettes at once (1 box)
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- Cigarettes are now individually smoked, using a keybind (I)
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- If LaikaAddons is present, cigarettes must be lit up with the car cigarette lighter
- Fixed toilet/bathroom not working
- Added some console commands
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resetallvitals
- Resets all vitals to 0
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maxvitals
- Sets all vitals to 100 (except drunkness)
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alcoholist
- Sets drunkness to 100
1.0.5
1.0.4
1.0.3
1.0.2
- Vitals are now reset when creating a new save
- Dozing out even when fatigue or drunkness is disabled should be fixed
- Made medicine have a random effect when consumed - it can either max out or fully decrease any value now (including drunkness!)
- Added a maximum shaking intensity when drunk
- Fixed stamina not regenerating if hunger, thirst or fatigue are too high
- Fixed jumping not reducing stamina with Enhanced Movement if the "Mobility Integration" option was turned off