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Early Engine Test v0.0.26

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@CheezBoiger CheezBoiger released this 09 Oct 08:01
· 120 commits to master since this release

Global Illumination -> No local reflections yet.
Static shadow map generation -> Dynamic shadow map generation -> final merging (speeds up performance.)
Skybox hot reloading.
Environment map baking (engine now has two modes, baking, and game.)
Morph Target Animation implementation.

This is still an early release of the engine, with many features that still need to be fixed, and implemented. This is simply a test, if you plan on trying it on your machine: Be sure to have the latest drivers installed ( although should work with any driver with vulkan support.)

Keep in mind, the main reason the build is large is because of assets being used (or not.) Engine is only a small portion of the total size.

GameTest.exe -> the Main test.
Test.exe -> Black screen, means it's working!

Press esc to quit, this goes for any application test in this build.