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Touchdesigner 3D Gaussian Splatting Toolkits

This repository is switch to public for writing the wiki, please wait for the documentation to be completed.

Touchdesigner implementation of a 3D gaussian rasterizer based on the paper : 3D Gaussian Splatting for Real-Time Radiance Field Rendering.

*The performance of the 2023 version project is significantly faster than the 2022 version

You can take a look at the things in the /playground first. There are demos of all current functions.

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