This repository is switch to public for writing the wiki, please wait for the documentation to be completed.
Touchdesigner implementation of a 3D gaussian rasterizer based on the paper : 3D Gaussian Splatting for Real-Time Radiance Field Rendering.
*The performance of the 2023 version project is significantly faster than the 2022 version
You can take a look at the things in the /playground
first. There are demos of all current functions.