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2D color maps (reopened to pull from master) #197
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…p of X.Volume which can be used to draw the labelmap rather than using a color table file. The colormap is used in X.parser.reslice2 and X.renderer2D.prototype.render_. Not currently tried with the 3D renderer.
… function to X.object to define a colormap function. Tested manually but still need to write some tests.
…-labelmap rendering. Also added to docs.
…t same time as thresholding
That's pretty cool - do you have an example online? |
Hi, the project I'm using it with isn't live yet but I'll put a working example up some time this week to show it in action. |
@rstones Have you tried with the 3D renderer? I just want to add the function for 3D rendering |
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I added functionality to attach a user-defined color map function (pixel value to rgba) to a labelmap for 2D rendering.