Fix setting retention from library settings #738
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Fixes #677
This fixes a bug where settings from a library regarding fqdn and hierarchy for registration files were not kept/respected for projects using those libraries but with different settings.
Now if a library uses a flat hierarchy or fqdn registration but a project using this library does not, the settings for that library are respected and the registration files from that library are created like configured in that library and not like configured in the consuming project.
This not only affects the file path but also if godot sees a script from a library as a valid input for a property field in the inspector which expects that script type.