Dungeon Maze 0.2
Dungeon Maze 0.2 release.
List of notable changes:
- Rewritten the whole DungeonMaze plugin.
- Improved overall plugin performance.
- Added some new features to the world generation, such as ceiling placement of slabs and various new structures.
- Fixed some generation artifacts, such as incorrect cobweb or torch placement.
- Modified generation chance of most structures and features in Dungeon Maze.
- Added new command handling system, with much improvement comment usage.
- Changed world creation command, and added new features.
- Added command to teleport to a specific world.
- Changed reload and permissions reload command.
- Added restart command to restart the DungeonMaze plugin without reloading the server.
- Added status command to view the current plugin and server status.
- Added services command to list the current state of all services.
- Added help command, to list help for any Dungeon Maze command.
- Improved DungeonMaze world manager, for a beter overall multiworld experience.
- Added services system, where every plugin component has it's own service to allow for better controll.
- Updated all permissions system hooks to their newest versions.
- Improved permissions support.
- Added and improved various important status messages.
- Updated MCStats metrics system.
- Improved automatic updater.
- Removed unused methods and functions from old API system.
- Added various world management
- Added various elements to the configuration file.
- Lots of other bug fixes and improvements.
- Added project license.
- Mavenized the project.
- Build against CraftBukkit for Minecraft 1.8.
- Build on Java 1.8.