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Dungeon Maze 0.2

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@timvisee timvisee released this 01 Oct 17:55
· 357 commits to master since this release

Dungeon Maze 0.2 release.

List of notable changes:

  • Rewritten the whole DungeonMaze plugin.
  • Improved overall plugin performance.
  • Added some new features to the world generation, such as ceiling placement of slabs and various new structures.
  • Fixed some generation artifacts, such as incorrect cobweb or torch placement.
  • Modified generation chance of most structures and features in Dungeon Maze.
  • Added new command handling system, with much improvement comment usage.
  • Changed world creation command, and added new features.
  • Added command to teleport to a specific world.
  • Changed reload and permissions reload command.
  • Added restart command to restart the DungeonMaze plugin without reloading the server.
  • Added status command to view the current plugin and server status.
  • Added services command to list the current state of all services.
  • Added help command, to list help for any Dungeon Maze command.
  • Improved DungeonMaze world manager, for a beter overall multiworld experience.
  • Added services system, where every plugin component has it's own service to allow for better controll.
  • Updated all permissions system hooks to their newest versions.
  • Improved permissions support.
  • Added and improved various important status messages.
  • Updated MCStats metrics system.
  • Improved automatic updater.
  • Removed unused methods and functions from old API system.
  • Added various world management
  • Added various elements to the configuration file.
  • Lots of other bug fixes and improvements.
  • Added project license.
  • Mavenized the project.
  • Build against CraftBukkit for Minecraft 1.8.
  • Build on Java 1.8.