Skip to content

World Debugger

Tate McCormick edited this page Jun 24, 2021 · 4 revisions

World Debugger is an editor window which can be used to view the current active worlds as well as the entities in that world and the components on that entity.

It is accessed through Tools/World Debugger

Note: Teal text represents NetworkWorld and NetworkComponents when using the LazyECS Networking Addon. This is data that is automatically synchronized across the network when the data changes.

WorldDebugger

Clone this wiki locally