A skyline plugin for smash ultimate that fixes severe effect glitches on added slots (c08+) for certain chars.
- nro hook (https://github.com/ultimate-research/nro-hook-plugin)
- smashline hook (https://github.com/blu-dev/smashline_hook)
- This plugin is not compatible with smashline 2, so if u installed smashline 2, you will crash.
- You will crash without the dependencies above.
- If you still crash, try removing just this plugin, but keep the nro_hook and smashline_hook installed. If it crashes still without this plugin, then its not an issue with this plugin.
- If it only crashes when installing this plugin feel free to make a github issue.
- If you find a char that is listed here as "fixed" and u find an issue with a move, feel free to make a github issue
- Some fighter's moves choose an effect by specifying the effect by name but then offset the specified effect with the slot. Since the devs only had 8 slots in mind, slots above 8 will begin to load incorrect effects from further along in the effect file.
- Fox's Down-tilt effect script calls
EFFECT_FOLLOW_arg11(Hash40::new("fox_tail_attack_01"),..., *FIGHTER_INSTANCE_WORK_ID_INT_COLOR);
, and this will in vanilla smash ensure that the correct effect is chosen by offsetingfox_tail_attack_01
with the slot number (*FIGHTER_INSTANCE_WORK_ID_INT_COLOR
). - So, if i pick the 8th fox, the index is 7 and
EFFECT_FOLLOW_arg11
will callfox_tail_attack_01
with an offset of7
, correctly loadingFOX_TAIL_ATTACK_08
from the.eff
file. - However if i try to play on the 9th slot, which normally does not exist in vanilla smash, it will load with an offset of
8
and incorrectly loadFOX_BLASTER_SPIN
instead
- The index just wraps around, so slot 9 loads slot 1, 16 loads 8, 24 loads 8, etc....
- Not the perfect solution, but at least the colors are just mismatched rather than loading the completely wrong effect.
- sonic
- fox
- yoshi
- pirhana plant
- mewtwo
- dark samus
- duckhunt
- This is pretty much just copy-pasted from Wuboy's dumped smashline scripts, just with the slot number "fixed".
- Wuboy for providing the dumped smashline scripts (https://github.com/WuBoytH/SSBU-Dumped-Scripts/tree/main/smashline)
- 010 editor was used in the posted screenshot with foxes effects (https://www.sweetscape.com/)