Stream VR games from your PC to your headset via Wi-Fi.
This is a fork of ALVR.
VR Headset | Support |
---|---|
Quest 1/2/3/Pro | ✔️ (store link) |
Pico 4/Neo 3 | ✔️ |
Vive Focus 3/XR Elite | ✔️ |
YVR 1/2 | ✔️ |
Lynx R1 | ✔️ |
Apple Vision Pro | ✔️ (store link) |
PhoneVR (smartphone) | ✔️ * (Check PhoneVR Client) |
Android/Monado | |
GearVR | 🚧 (maybe) |
Oculus Go | ❌ ** |
* : Only works on some smartphones, not enough testing.
** : Oculus Go support was dropped, the minimum supported OS is Android 8. Download the last compatible version here.
PC OS | Support |
---|---|
Windows 10/11 | ✔️ |
Windows XP/7/8 | ❌ |
Linux | ✔️*** |
macOS | ❌ |
*** : Please check the wiki for compatibility info
-
A supported standalone VR headset (see compatibility table above)
-
SteamVR
-
High-end gaming PC
- See OS compatibility table above.
- NVIDIA GPU that supports NVENC (1000 GTX Series or higher) (or with an AMD GPU that supports AMF VCE) with the latest driver.
- Laptops with an onboard (Intel HD, AMD iGPU) and an additional dedicated GPU (NVidia GTX/RTX, AMD HD/R5/R7): you should assign the dedicated GPU or "high performance graphics adapter" to the applications ALVR, SteamVR for best performance and compatibility. (NVidia: Nvidia control panel->3d settings->application settings; AMD: similiar way)
-
802.11ac 5Ghz wireless or ethernet wired connection
- It is recommended to use 802.11ac 5Ghz for the headset and ethernet for PC
- You need to connect both the PC and the headset to same router (or use a routed connection as described here)
Follow the installation guide here.
- Please check the Troubleshooting page, and also Linux Troubleshooting if applicable.
- Configuration recommendations and information may be found here
Open ALVR Dashboard.exe
, go to Installation
tab then press Remove firewall rules
. Close ALVR window and delete the ALVR folder.
You can follow the guide here.
ALVR is licensed under the MIT License.
ALVR apps do not directly collect any kind of data.
If you want to support this project you can make a donation to our Open Source Collective account.