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I checked all of the #320 commits to see if they would a hard dependency on the Space Age DLC. And I only found the one commit that adds the mods by default. As far as I could figure out, there is no need to forcefully add these mods: when they are enabled in mod-list.json they get loaded. No other code is depending on these mods, all related code adds support when it is encountered when loading the mods. I tested by loading both a Space Age and a non-Space Age project (with the mods enabled/disabled) without issues. So in the end the fix for #323 is fairly straightforward 😌
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