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VGAFIB
Pinned Loading
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3DRaytracer
3DRaytracer Public3D Raycaster in C++ from scratch. Currently supporting indirect lighting, reflection, refraction, transparency, etc.
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AsciiEngine
AsciiEngine Public3D Game Engine in ASCII 256color-terminal. From scratch using C++. ( Actually using our AsciiGL graphics library, which is from scratch in C++ too)
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BSPOpenGL
BSPOpenGL PublicUse of BinarySpacePartitions in large 3D OpenGL scenes, with a nice GUI in Qt to do experiments
C++
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GGJ-2016
GGJ-2016 PublicForked from regorDam/GGJ_2016
Global Game Jam 2016. Multiplayer game created for the Global Game Jam 2016 (in Barcelona). Used Unity.
GLSL 1
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