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Merge pull request #667 from abcboy101/decode
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Decode unused JP text
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GriffinRichards authored Aug 10, 2024
2 parents c6a2f50 + 588e164 commit f155bf5
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Showing 2 changed files with 3 additions and 3 deletions.
4 changes: 2 additions & 2 deletions src/battle_script_commands.c
Original file line number Diff line number Diff line change
Expand Up @@ -813,8 +813,8 @@ static const u8 sBallCatchBonuses[] =
[ITEM_SAFARI_BALL - ITEM_ULTRA_BALL] = 15
};

// unknown unused data
static const u32 sUnused = 0xFF7EAE60;
// unused
ALIGNED(4) static const u8 sJPText_Turn[] = _("ターン");

static void Cmd_attackcanceler(void)
{
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2 changes: 1 addition & 1 deletion src/mon_markings.c
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ static struct Sprite *CreateMarkingComboSprite(u16, u16, const u16 *, u16);

static const u16 sMonMarkings_Pal[] = INCBIN_U16("graphics/misc/mon_markings.gbapal");
static const u16 sMonMarkings_Gfx[] = INCBIN_U16("graphics/misc/mon_markings.4bpp");
static const u8 sUnused[] = {0x09, 0x50, 0x13, 0x02, 0xFF};
static const u8 sJPText_Confirm[] = _("けってい");

static const struct OamData sOamData_MenuWindow =
{
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