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Board seed2 dfm eval euro
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/***************************************************************************** | ||
BoardSeed2DfmEvalEuro.h | ||
Copyright (c) 2020 Raphael DINGE | ||
*Tab=3***********************************************************************/ | ||
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#pragma once | ||
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/*\\\ INCLUDE FILES \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\*/ | ||
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#if defined (erb_TARGET_DAISY) | ||
#include "firmware/BoardSeed2DfmEvalEuro.h" | ||
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#elif defined (erb_TARGET_VCV_RACK) | ||
#include "simulator/BoardSeed2DfmEvalEuro.h" | ||
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#endif | ||
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/*\\\ EOF \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\*/ |
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# Seed2 DFM Eval Euro | ||
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`seed2-dfm-eval-euro` is a board used to demonstrate the Eurorack-blocks | ||
capabilities when using the Daisy Seed2 DFM daughter board. | ||
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## Overview | ||
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<img width="45%" src="./screenshot.png"> <img width="45%" src="./photo.jpg"> | ||
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The Seed2 DFM Eval Euro is an evaluation board for the Seed2 DFM from Electro-smith. | ||
The evaluation board contains all sort of standard circuitry to get developers | ||
started quickly. | ||
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The implementation of this board with Eurorack-blocks is a typical example on | ||
how to setup your custom board when using the Daisy Seed2 DFM daughter board. | ||
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> Thanks Electro-smith for supplying the Seed2 DFM Eurorack eval board to the project! |
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############################################################################## | ||
# | ||
# definition.py | ||
# Copyright (c) 2020 Raphael DINGE | ||
# | ||
#Tab=3######################################################################## | ||
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{ | ||
'class': 'erb::BoardSeed2DfmEvalEuro', | ||
'include': 'BoardSeed2DfmEvalEuro.h', | ||
'pins': { | ||
'CI1': { | ||
'accept': ['CvIn'], | ||
'bind': 'adc(0)', | ||
}, | ||
'CI2': { | ||
'accept': ['CvIn'], | ||
'bind': 'adc(1)', | ||
}, | ||
'CI3': { | ||
'accept': ['CvIn'], | ||
'bind': 'adc(2)', | ||
}, | ||
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'CO1': { | ||
'accept': ['CvOut'], | ||
'bind': 'dac(0)', | ||
}, | ||
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'CO2': { | ||
'accept': ['CvOut'], | ||
'bind': 'dac(1)', | ||
}, | ||
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'GI1': { | ||
'accept': ['GateIn'], | ||
'bind': 'gpi(0)', | ||
}, | ||
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'P1': { | ||
'accept': ['Pot'], | ||
'bind': 'adc(3)', | ||
}, | ||
'P2': { | ||
'accept': ['Pot'], | ||
'bind': 'adc(4)', | ||
}, | ||
'P3': { | ||
'accept': ['Pot'], | ||
'bind': 'adc(5)', | ||
}, | ||
'P4': { | ||
'accept': ['Pot'], | ||
'bind': 'adc(6)', | ||
}, | ||
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'B1': { | ||
'accept': ['Button'], | ||
'bind': 'gpi(1)', | ||
}, | ||
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'B2': { | ||
'accept': ['Switch'], | ||
'bind': 'gpi(2)', | ||
}, | ||
'B3': { | ||
'accept': ['Switch'], | ||
'bind': 'gpi(3)', | ||
}, | ||
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'B4': { | ||
'accept': ['Encoder'], | ||
'bind': 'gpi(4)', | ||
}, | ||
'B5': { | ||
'accept': ['Encoder'], | ||
'bind': 'gpi(5)', | ||
}, | ||
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'AI1': { | ||
'accept': ['AudioIn'], | ||
'bind': 'audioin(0)', | ||
}, | ||
'AI2': { | ||
'accept': ['AudioIn'], | ||
'bind': 'audioin(1)', | ||
}, | ||
'AI3': { | ||
'accept': ['AudioIn'], | ||
'bind': 'audioin(2)', | ||
}, | ||
'AI4': { | ||
'accept': ['AudioIn'], | ||
'bind': 'audioin(3)', | ||
}, | ||
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'AO1': { | ||
'accept': ['AudioOut'], | ||
'bind': 'audioout(0)', | ||
}, | ||
'AO2': { | ||
'accept': ['AudioOut'], | ||
'bind': 'audioout(1)', | ||
}, | ||
'AO3': { | ||
'accept': ['AudioOut'], | ||
'bind': 'audioout(2)', | ||
}, | ||
'AO4': { | ||
'accept': ['AudioOut'], | ||
'bind': 'audioout(3)', | ||
}, | ||
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'OLED1': { | ||
'accept': ['Display'], | ||
'bind': 'oled()', | ||
}, | ||
} | ||
} |
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