(c) Copyright 1997-2015 Ulrich Doewich
(c) Copyright 2016-2019 Colin Pitrat
https://github.com/ColinPitrat/caprice32
Caprice32 is a software emulator of the Amstrad CPC 8bit home computer series running on Linux and Windows. The emulator faithfully imitates the CPC464, CPC664, and CPC6128 models. By recreating the operations of all hardware components at a low level, the emulator achieves a high degree of compatibility with original CPC software. These programs or games can be run unmodified at real-time or higher speeds, depending on the emulator host environment.
Caprice32 provides:
- Complete emulation of CPC464, CPC664 and CPC6128
- Mostly working support of Plus Range: CPC464+/CPC6128+/GX4000 (missing vectored & DMA interrupts, analog joysticks and 8 bit printer)
- Joystick support - it can be fully used with joystick only, thanks to an integrated virtual keyboard.
- Joystick emulation - joystick-only games can be played using the keyboard
- English, French or Spanish keyboards
- DSK and IPF files for disks - VOC and CDT files for tapes - CPR files for cartridge
- Snapshots (SNA files)
- Direct load of ZIP files
- Custom disk formats
- Printer support
- Memory tool to inspect and modify memory (peek and poke)
- Experimental support of Multiface 2 (you should prefer using memory tool)
- Text mode graphics (using aalib or libcaca)
You see something missing ? Do not hesitate to open an issue to suggest it.
If you compile Caprice32 yourself with plain make, behavior is
debug-oriented. By default at run-time it will look for cap32.cfg
in the current directory of the process that launches it, not in the
executable location as stated in the documentation. To get the
documented behavior, use APP_PATH
like in the examples below.
git clone https://github.com/ColinPitrat/caprice32.git
cd caprice32
make APP_PATH="$PWD"
./cap32
Download a release from https://github.com/ColinPitrat/caprice32/releases. Decompress it and then from a terminal in the resulting directory:
make APP_PATH="$PWD"
./cap32
A SNAP (maintained by a third party) is available at https://snapcraft.io/caprice32.
Download a release from https://github.com/ColinPitrat/caprice32/releases. Decompress it and double click on cap32.exe
See the manual page for more details. If you are really lost, you can simply invoke the emulator without any argument, then press F1 to get the in-emulator menu.
Maintaining Caprice is a lot of work and you can help with it. You can:
- Use it, show it, talk and write about it
- Thank the maintainer
- Report any bug or missing feature
- Write some documentation
- Package it for your favourite distribution (if not yet available)
- Port it to iOS so that Mac users can enjoy it too
You can support me on Liberapay:
See the INSTALL.md files for Caprice32 build instructions.
The source for Caprice32 is distributed under the terms of the GNU General Public License version 2 (GPLv2), which is included in this archive as COPYING.txt. Please make sure that you understand the terms and conditions of the license before using the source.
The screen dump part of Caprice32 uses driedfruit SDL_SavePNG code, released under zlib/libpng license, which is compatible with GPLv2.
I encourage you to get involved in the project.
If you have suggestions, a bug report or even want to participate to the development, please feel free to open an issue or submit a pull request.
There are many repositories for caprice32 on GitHub:
- https://github.com/burzumishi/caprice32
- https://github.com/rofl0r/caprice32
- https://github.com/MrZammler/caprice32
- https://github.com/egrath/caprice32-mod
- https://github.com/burzumishi/caprice32wx
So why create another one ? All these repositories are highly inactive. The ones that touched the code added dependencies (wxWidget, GTK) without really adding features.