Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add damageable objects support #3793

Open
wants to merge 2 commits into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
33 changes: 32 additions & 1 deletion Client/game_sa/CModelInfoSA.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1744,6 +1744,24 @@ void CModelInfoSA::MakeObjectModel(ushort usBaseID)
CopyStreamingInfoFromModel(usBaseID);
}

void CModelInfoSA::MakeObjectDamageableModel(std::uint16_t baseModel)
{
CDamageableModelInfoSAInterface* m_pInterface = new CDamageableModelInfoSAInterface();

CDamageableModelInfoSAInterface* pBaseObjectInfo = static_cast<CDamageableModelInfoSAInterface*>(ppModelInfo[baseModel]);
MemCpyFast(m_pInterface, pBaseObjectInfo, sizeof(CDamageableModelInfoSAInterface));
m_pInterface->usNumberOfRefs = 0;
m_pInterface->pRwObject = nullptr;
m_pInterface->usUnknown = 65535;
TheNormalnij marked this conversation as resolved.
Show resolved Hide resolved
m_pInterface->usDynamicIndex = 65535;
m_pInterface->m_damagedAtomic = nullptr;

ppModelInfo[m_dwModelID] = m_pInterface;

m_dwParentID = baseModel;
CopyStreamingInfoFromModel(baseModel);
}

void CModelInfoSA::MakeTimedObjectModel(ushort usBaseID)
{
CTimeModelInfoSAInterface* m_pInterface = new CTimeModelInfoSAInterface();
Expand Down Expand Up @@ -1809,7 +1827,14 @@ void CModelInfoSA::DeallocateModel(void)
delete reinterpret_cast<CPedModelInfoSAInterface*>(ppModelInfo[m_dwModelID]);
break;
case eModelInfoType::ATOMIC:
delete reinterpret_cast<CBaseModelInfoSAInterface*>(ppModelInfo[m_dwModelID]);
if (IsDamageableAtomic())
{
delete reinterpret_cast<CDamageableModelInfoSAInterface*>(ppModelInfo[m_dwModelID]);
}
else
{
delete reinterpret_cast<CBaseModelInfoSAInterface*>(ppModelInfo[m_dwModelID]);
}
break;
case eModelInfoType::CLUMP:
delete reinterpret_cast<CClumpModelInfoSAInterface*>(ppModelInfo[m_dwModelID]);
Expand Down Expand Up @@ -2064,6 +2089,12 @@ bool CModelInfoSA::IsTowableBy(CModelInfo* towingModel)
return isTowable;
}

bool CModelInfoSA::IsDamageableAtomic()
{
void* asDamagable = ((void* (*)())m_pInterface->VFTBL->AsDamageAtomicModelInfoPtr)();
TheNormalnij marked this conversation as resolved.
Show resolved Hide resolved
return asDamagable != nullptr;
}

//////////////////////////////////////////////////////////////////////////////////////////
//
// CModelInfoSA::ForceUnload
Expand Down
8 changes: 8 additions & 0 deletions Client/game_sa/CModelInfoSA.h
Original file line number Diff line number Diff line change
Expand Up @@ -259,6 +259,12 @@ class CTimeModelInfoSAInterface : public CBaseModelInfoSAInterface
CTimeInfoSAInterface timeInfo;
};

class CDamageableModelInfoSAInterface : public CBaseModelInfoSAInterface
{
public:
void* m_damagedAtomic;
};

class CVehicleModelVisualInfoSAInterface // Not sure about this name. If somebody knows more, please change
{
public:
Expand Down Expand Up @@ -447,6 +453,7 @@ class CModelInfoSA : public CModelInfo
// CModelInfoSA methods
void MakePedModel(char* szTexture);
void MakeObjectModel(ushort usBaseModelID);
void MakeObjectDamageableModel(std::uint16_t usBaseModelID) override;
void MakeVehicleAutomobile(ushort usBaseModelID);
void MakeTimedObjectModel(ushort usBaseModelID);
void MakeClumpModel(ushort usBaseModelID);
Expand All @@ -467,6 +474,7 @@ class CModelInfoSA : public CModelInfo
bool IsTowableBy(CModelInfo* towingModel) override;

bool IsDynamic() { return m_pInterface ? m_pInterface->usDynamicIndex != 0xffff : false; };
bool IsDamageableAtomic() override;

private:
void CopyStreamingInfoFromModel(ushort usCopyFromModelID);
Expand Down
13 changes: 13 additions & 0 deletions Client/mods/deathmatch/logic/CClientModel.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,17 @@ bool CClientModel::Allocate(ushort usParentID)
return true;
}
break;
case eClientModelType::OBJECT_DAMAGEABLE:
{
bool isValidModel = g_pClientGame->GetObjectManager()->IsValidModel(usParentID);
bool isDamagable = pParentModelInfo->IsDamageableAtomic();
if (isValidModel && isDamagable)
{
pModelInfo->MakeObjectDamageableModel(usParentID);
return true;
}
break;
}
case eClientModelType::CLUMP:
if (g_pClientGame->GetObjectManager()->IsValidModel(usParentID))
{
Expand Down Expand Up @@ -109,6 +120,7 @@ void CClientModel::RestoreEntitiesUsingThisModel()
{
case eClientModelType::PED:
case eClientModelType::OBJECT:
case eClientModelType::OBJECT_DAMAGEABLE:
case eClientModelType::CLUMP:
case eClientModelType::TIMED_OBJECT:
case eClientModelType::VEHICLE:
Expand Down Expand Up @@ -174,6 +186,7 @@ void CClientModel::RestoreDFF(CModelInfo* pModelInfo)
}
case eClientModelType::CLUMP:
case eClientModelType::OBJECT:
case eClientModelType::OBJECT_DAMAGEABLE:
case eClientModelType::TIMED_OBJECT:
{
const auto& objects = &g_pClientGame->GetManager()->GetObjectManager()->GetObjects();
Expand Down
1 change: 1 addition & 0 deletions Client/mods/deathmatch/logic/CClientModel.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,7 @@ enum class eClientModelType
{
PED,
OBJECT,
OBJECT_DAMAGEABLE,
VEHICLE,
TIMED_OBJECT,
CLUMP,
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -675,6 +675,7 @@ IMPLEMENT_ENUM_END("surface-adhesion-group")
IMPLEMENT_ENUM_CLASS_BEGIN(eClientModelType)
ADD_ENUM(eClientModelType::PED, "ped")
ADD_ENUM(eClientModelType::OBJECT, "object")
ADD_ENUM(eClientModelType::OBJECT_DAMAGEABLE, "object-damageable")
ADD_ENUM(eClientModelType::VEHICLE, "vehicle")
ADD_ENUM(eClientModelType::TIMED_OBJECT, "timed-object")
ADD_ENUM(eClientModelType::CLUMP, "clump")
Expand Down
3 changes: 3 additions & 0 deletions Client/mods/deathmatch/logic/luadefs/CLuaEngineDefs.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -892,6 +892,9 @@ int CLuaEngineDefs::EngineRequestModel(lua_State* luaVM)
case eClientModelType::OBJECT:
usParentID = 1337; // BinNt07_LA (trash can)
break;
case eClientModelType::OBJECT_DAMAGEABLE:
usParentID = 994; // lhouse_barrier2
break;
case eClientModelType::VEHICLE:
usParentID = VT_LANDSTAL;
break;
Expand Down
2 changes: 2 additions & 0 deletions Client/sdk/game/CModelInfo.h
Original file line number Diff line number Diff line change
Expand Up @@ -233,6 +233,7 @@ class CModelInfo
virtual RwObject* GetRwObject() = 0;
virtual void MakePedModel(char* szTexture) = 0;
virtual void MakeObjectModel(unsigned short usBaseID) = 0;
virtual void MakeObjectDamageableModel(std::uint16_t baseID) = 0;
virtual void MakeVehicleAutomobile(unsigned short usBaseID) = 0;
virtual void MakeTimedObjectModel(unsigned short usBaseID) = 0;
virtual void MakeClumpModel(unsigned short usBaseID) = 0;
Expand All @@ -249,4 +250,5 @@ class CModelInfo

virtual unsigned int GetParentID() = 0;
virtual bool IsDynamic() = 0;
virtual bool IsDamageableAtomic() = 0;
};
Loading