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Releases: msarilar/EDEngineer

1.1.1.1

05 Apr 20:08
7233ac4
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  • Added a loading screen at startup

  • Compress resource files to reduce the size of the app

  • Removed duplicated ingredients in dazzle ship recipe, thanks to @corenting

  • Added Guardian FSD Booster blueprint, thanks to @CMDR-Cometborne

  • FULL czech localization provided by @JohnXaverius!

1.1.1.0

28 Mar 17:21
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  • Fixed an issue with the shopping list sync that could make it reduce another blueprint having the same ingredients as the one you crafted in game
  • Added a text for technologies to warn the user about commodities being required to craft them (not tracked anymore by EDEngineer but that might come back one day)
  • Some text align changes to make things a bit prettier
  • German localization update, thanks to @Pumpken

1.1.0.9

25 Mar 18:22
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  • Blueprints' count in shopping list can now be edited directly by hand
  • Blueprints effects in the ship loadout should now show nicely (justfied alignment)
  • Effects of experimental blueprints added

1.1.0.7

24 Mar 20:40
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  • Loadout tab added
  • Blueprints effects added
  • Better algorithm for reorganizing shopping list tiles (there shouldn't be any more holes)
  • Expand/Collapse shopping list tile now disabled if it can't be collapsed (i.e. if there are 4 or more grades with positive counters)
  • Fixed an issue for when the log directory couldn't be retrieved

1.1.0.2

22 Mar 21:51
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  • Added buttons in the shopping list to expand/collapse multi-grade blueprints (double click the orange circles to see it in action)
  • Fixed an issue when parsing TechnologyBroker event

1.1.0.0

21 Mar 21:15
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  • Shopping list redesign

  • Attempt at better synchronization between your shopping list and what you craft in game

  • Added missing blueprints (Grade 4 and 5 of Power plant's low emission and Distributor System/Weapon/Engine focused), thanks a lot to @svetislavn for the update!

1.0.9.9

18 Mar 14:47
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  • Added Top System Locations for each ingredient (currently based on your personal logs), check out the tooltip when hovering any ingredient!

  • French localization update thanks to @Catsbuggy

Toast Notifications don't work anymore (for when a favorite blueprint is ready). The feature broke with Windows Fall Creators Update and I haven't found a way to fix it yet, sorry!

1.0.9.7

05 Mar 21:54
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  • Fixed an issue with the shopping list synchronization

  • Added missing experimental effects

  • Small animations in the cargo list

  • Now handle the 3.0 Mission Completed events (wasn't aware it got changed)

  • Guardian Module Blueprint Segment is now a Data instead of a Material

  • Big russian localization update provided by @VChet

1.0.9.4

04 Mar 16:19
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  • Various hotfixes following the previous update
  • Updated FSD injection synthesis ingredients
  • Fixed material traded event which wrongly updating the cargo
  • Added guardians ingredients and a new origin (Ancient/Guardian Ruins)
  • Added missing materials and fixed the categories
  • Added experimental effects
  • Added technologies (from technology broker)
  • Added a category filter (Module/Synthesis/Experimental Effects/Technologies/Engineer Unlock)
  • Synchronize your shopping list with what you craft:

    If EDEngineer is running when you craft a blueprint then it will try to find which blueprint in the shopping list needs to be removed
    If it can find it, it will decrease the amount in your shopping list
    If it can't, it won't do anything
    Won't work for Engineer Unlocks
    I'm not 100% confident it's bug free, you can enable/disable it with the checkbox in your Shopping List header

1.0.9.1

03 Mar 14:00
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  • Remove Thresholds and Total cargo carrying capacity as well as their associated notifications

  • Added Ruthenium ingredient and updated rarities on some ingredients

  • Ingredients can now be grouped in their category (you can disable this with a toggle button on top of the list)

  • Added a carrying capacity for each ingredient based on their rarity (progress bar and information in tooltip)

  • Added an option to sort by Rarity (on top of Name and Count)

  • Handle Material Trade event

  • Handle Technology Broker event

  • Update to spanish localization thanks to @jcmangado