Releases: msarilar/EDEngineer
1.1.6.26
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localization updates thanks to @qigel, @ovdro, @AwesomeGenius, @rdbn8310
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fixed coriolis interop for G5 Wide Arc Interdictor thanks to @CMDR-WDX
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blueprints updated with missing recipes thanks to @O-to-the-o, @windraver
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fixed ingredients and added new thargoid stuff thanks to @seedubya
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handle unrecognized ingredients in synthesis logs to avoid crashing the app
1.1.6.23
- Added Modified Mining Laser, Modified Plasma Charger, Shock Cannon Munitions thanks to @CMDRTreya
- Corrected material costs for Modified Plasma, Modified Shard also thanks to @CMDRTreya
1.1.6.21
1.1.6.20
- German localization update thanks to @sreichertz
1.1.6.19
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Fixes opacity slider when window is locked
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Russian localization update thanks to @qigel
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Fixes shopping list saving error
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Fixed width of progress bar of cargo (thanks to @jpacelli62 for figuring out the problem)
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Fixed out of memory issue for loading big log files
1.1.6.12
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Turkish localization added - thanks a lot to @devmdeniz for providing the translation
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Correct errors in Spanish language thanks to @Yllelder
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Removed Colonel Bris Dekker from G5 FSDI EFICA thanks to @Spartelfant
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Added Eng DSS V1 thanks to @jmbox
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Added 4 new modified Guardian weapons thanks to @jmbox
1.1.6.11
Blueprints for "hip shot accuracy", "headshot damage" and "weapon range" updated.
Addresses issue #639
Ref developer post: https://forums.frontier.co.uk/threads/odyssey-update-weapon-engineering-recipe-fixes.585874/
New bluprints from INARA.
Added price for E-Breach
(Of note, with this change, Odyssey consumables are no longer used in any blueprints.)
1.1.6.10
1.1.6.8
Fixed cargo/location auto-update thanks to @jpacelli62 (DrDoomDmc)
1.1.6.6
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engineer unlock recipes added thanks to @PiezPiedPy
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more blueprints and fix of duplicate ingredients by @jpacelli62 (DrDoomDmc)