F*ck it, Ship it
- The core is currently a mess, but hey, it's released ¯\(ツ)/¯
- Game runs :-)
- Self-implemented arcade physics
- Self-implemented dynamic viewport
- Gamepad (Nintendo Pro Controller on a Mac) and keyboard support
- Background music and game sound effects
- Random levels with rememberable level names to replay
- Highscores
- Using ebiten and resolv.
Thanks to Patrick de Arteaga for the cool music!