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An object-oriented wrapper around freetype-gl, which simplifies text rendering in OpenGL.

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martinruenz/freetype-gl-cpp

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freetype-gl-cpp

An object-oriented wrapper around freetype-gl, which simplifies text rendering in OpenGL. It's aiming at being easy to use.

Example usage

In a nutshell, freetype-gl-cpp can be used like this:

FreetypeGl text_renderer(true);
text_renderer.renderText("Direct render");

Or, more object oriented and more efficiently, like this:

FreetypeGl text_renderer(true);
FreetypeGlText text = text_renderer.createText(std::string("Static text (faster)"));
text.setPosition(5,5,0.5);
text_renderer.renderText(text);

Check the example: Example output

Build / Install

  • Checkout recursively, to get freetype-gl dependency
  • Use CMake and make as usual
git clone --recurse-submodules [email protected]:martinruenz/freetype-gl-cpp.git
cd freetype-gl-cpp
mkdir build
cd build
cmake ..
cmake --build .
make install

Known issues / todos:

  • Fix bug: If font-size != default size -> font not visible (Workaround, use: FreetypeGlText::setScalingFactor)
  • Make sure that ~Markup is cleaning up properly

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An object-oriented wrapper around freetype-gl, which simplifies text rendering in OpenGL.

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