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###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) | ||
# SDL_RenderEvent | ||
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Renderer event structure (event.render.*) | ||
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## Header File | ||
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Defined in [<SDL3/SDL_events.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h) | ||
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## Syntax | ||
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```c | ||
typedef struct SDL_RenderEvent | ||
{ | ||
SDL_EventType type; /**< SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST */ | ||
Uint32 reserved; | ||
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ | ||
SDL_WindowID windowID; /**< The window containing the renderer in question. */ | ||
} SDL_RenderEvent; | ||
``` | ||
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## Version | ||
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This struct is available since SDL 3.1.7. | ||
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---- | ||
[CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryEvents](CategoryEvents) | ||
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