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Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene

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Collidable-Raymarching-Terrain

Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene.

根据shader实时生成碰撞网格,可用于Raymarching场景

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Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene

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  • C# 48.2%
  • HLSL 42.8%
  • ShaderLab 5.2%
  • GLSL 3.8%