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AI for robot collection

Collection of AI for self study (mostly in python2.7)

Current Types of AI

Game AI Architecture

  • Finite State Machine (FSM)
  • Behavior Tree (BT)
  • Goal Oriented Action Planning (GOAP)
  • Hierarchial Task Network Planner (HTN Planner)
  • Utility Based System

Localization

  • Histogram Filter
  • Particle Filter
  • Simultaneous Localization And Mapping (FastSLAM)

Search

  • Breadth First Search
  • Depth First Search
  • Dijkstra Search
  • Greedy First Search
  • A-star Search
  • Dynamic Programming
  • Genetic Algorithm

Numerical Analysis

  • Monte Carlo Method

Reinforcement Learning

  • Q-Learning
  • SARSA
  • Deep Q Network
  • Double Deep Q Network
  • Prioritized Replay + Dueling Network
  • Deep Deterministic Policy Gradient

Planned

  • Rule Based
  • Hierarchal Finite State Machine (HFSM)
  • Policy Gradient
  • A3C

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test site for programming algorithms, planning, etc

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