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jdk-21 committed Dec 10, 2023
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43 changes: 43 additions & 0 deletions .gitignore
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/

# IntelliJ related
*.iml
*.ipr
*.iws
.idea/

# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/

# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/

# Symbolication related
app.*.symbols

# Obfuscation related
app.*.map.json

# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
45 changes: 45 additions & 0 deletions .metadata
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.

version:
revision: "9e1c857886f07d342cf106f2cd588bcd5e031bb2"
channel: "stable"

project_type: app

# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
base_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
- platform: android
create_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
base_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
- platform: ios
create_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
base_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
- platform: linux
create_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
base_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
- platform: macos
create_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
base_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
- platform: web
create_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
base_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
- platform: windows
create_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2
base_revision: 9e1c857886f07d342cf106f2cd588bcd5e031bb2

# User provided section

# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'
38 changes: 38 additions & 0 deletions README.md
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⚠️ Please keep in mind, that Jellyflix development is in its early days. There are several (visual) bugs and many features missing. If you don't like the state of Jellyflix client right now, you can help improve it by contributing 😉.

---

# Jellyflix - Another Jellyfin client

Jellyflix is a cross platform Jellyfin Client for Desktop (Mac, Windows, Linux) and Mobile (iOS, Android). It aims to be a simple to use and reliable Jellyfin client for video content. It supports downloads (coming soon).

## Download
Coming soon™️ For now you have to build Jellyflix yourself. <br>
Supported platforms:
- iOS
- Android
- macOS
- Windows (untested)
- Linux (untested)
- Web (technically works, but won't have the same download support like the other platforms)

## Contribute
Contributions are much appreciated. You can help the development by:
- opening issues/bug reports
- suggest features or give feedback
- translating the app
- contributing with pull requests

## Build
Jellyflix is developed in Flutter a cross-platform framework. The programming language is Dart, which is quite easy to learn. <br>
To build the project you need Flutter [installed](https://docs.flutter.dev/get-started/install) and at least one supported device/emulator to run the project on. <br>
Then clone the repository and run the following commands.
```
cd jellyflix
flutter clean
flutter pub get
flutter run
```

## Linux
If you want to build Jellyflix for Linux you need some additional dependencies: `libmpv-dev, mpv, libsecret-1-dev, libjsoncpp-dev
28 changes: 28 additions & 0 deletions analysis_options.yaml
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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.

# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml

linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule

# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
13 changes: 13 additions & 0 deletions android/.gitignore
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java

# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks
67 changes: 67 additions & 0 deletions android/app/build.gradle
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plugins {
id "com.android.application"
id "kotlin-android"
id "dev.flutter.flutter-gradle-plugin"
}

def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}

def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}

def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}

android {
namespace "com.example.jellyflix"
compileSdkVersion flutter.compileSdkVersion
ndkVersion flutter.ndkVersion

compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}

kotlinOptions {
jvmTarget = '1.8'
}

sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}

defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.jellyflix"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}

buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}

flutter {
source '../..'
}

dependencies {}
7 changes: 7 additions & 0 deletions android/app/src/debug/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
50 changes: 50 additions & 0 deletions android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="Jellyflix"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!--
Internet access permissions.
-->
<uses-permission android:name="android.permission.INTERNET" />
<!--
Media access permissions.
Android 13 or higher.
https://developer.android.com/about/versions/13/behavior-changes-13#granular-media-permissions
-->
<uses-permission android:name="android.permission.READ_MEDIA_AUDIO" />
<uses-permission android:name="android.permission.READ_MEDIA_VIDEO" />
<!--
Storage access permissions.
Android 12 or lower.
-->
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
</manifest>
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package com.example.jellyflix

import io.flutter.embedding.android.FlutterActivity

class MainActivity: FlutterActivity() {
}
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
12 changes: 12 additions & 0 deletions android/app/src/main/res/drawable/launch_background.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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18 changes: 18 additions & 0 deletions android/app/src/main/res/values-night/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
18 changes: 18 additions & 0 deletions android/app/src/main/res/values/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
7 changes: 7 additions & 0 deletions android/app/src/profile/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
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