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Added ConcurrentTileLoader to facilitate simultaneous loading of tile…
… data from multiple data sources Signed-off-by: Tim Deubler <[email protected]>
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/* | ||
* Copyright (C) 2019-2024 HERE Europe B.V. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
* SPDX-License-Identifier: Apache-2.0 | ||
* License-Filename: LICENSE | ||
*/ | ||
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import TileLoader from './TileLoader'; | ||
import {Tile} from '../tile/Tile'; | ||
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type Callback = (data: any) => void; | ||
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class ConcurrentTileLoader implements TileLoader { | ||
private loaders: { [key: string]: TileLoader }; | ||
private length: number = 0; | ||
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constructor(loaders: { [key: string]: TileLoader }) { | ||
this.loaders = loaders; | ||
for (let key in loaders) this.length++; | ||
}; | ||
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abort(tile: Tile): void { | ||
let {loaders} = this; | ||
for (let key in loaders) { | ||
loaders[key].abort(tile); | ||
} | ||
} | ||
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load(tile: Tile, success: Callback, error: Callback): void { | ||
let {loaders, length} = this; | ||
const data = {}; | ||
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for (let key in loaders) { | ||
const loader = loaders[key]; | ||
loader.load(tile, (d) => { | ||
data[key] = d; | ||
if (!--length) { | ||
success(data); | ||
} | ||
}, (e) => { | ||
length = -1; | ||
this.abort(tile); | ||
error(e); | ||
}); | ||
} | ||
} | ||
}; | ||
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export {ConcurrentTileLoader}; |