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-------------------------------------------------------------- ASM6f (v1.6) A 6502 assembler by loopy (loopy at mm.st) With modifications by freem, nicklausw, and Sour -------------------------------------------------------------- ASM6f is a fork of ASM6, primarily targeted at NES/Famicom development. -------------------------------------------------------------- Features compared to stock ASM6 -------------------------------------------------------------- * Support for some illegal/undocumented opcodes. (Note: Support for unstable opcodes requires use of directives.) * Code from sonder's fork of ASM6 to allow output of FCEUX-compatible .nl files. * Output of Lua-compatible symbol files. * New directives "IGNORENL" and "ENDINL". These two are used for ignoring certain defines when using the -n option. * Support for iNES original and 2.0 header insertion. * Output of .cdl files, for use with FCEUX/Mesen. * Output of Mesen-compatible symbol files. -------------------------------------------------------------- Command line -------------------------------------------------------------- Usage: asm6f [-options] sourcefile [outputfile] [listfile] Options: -? Show some help -l Create listing -L Create verbose listing (expand REPT, MACRO) -d<name>: Define a symbol and make it equal to 1 -q Quiet mode (suppress all output unless there's an error) -n export FCEUX-compatible .nl files -f export Lua symbol file -c export .cdl for use with FCEUX/Mesen -m export Mesen-compatible label file (.mlb) Default output is <sourcefile>.bin Default listing is <sourcefile>.lst Right now, everything else is the same as the original ASM6, so check out readme-original.txt for more information. -------------------------------------------------------------- Supported Undocumented Opcodes -------------------------------------------------------------- asm6f supports the use of a number of undocumented/"illegal" opcodes. Unstable opcodes require the use of the "UNSTABLE" and/or "HUNSTABLE" directives, or an error will be thrown. Information about these opcodes was sourced from Graham's 6502 Opcode document: http://www.oxyron.de/html/opcodes02.html [Normal] These opcodes appear to be "safe" to use. The alternate $EB opcode for sbc #{immediate} is not supported. slo (Shift Left, Or) slo {addrmode} = asl {addrmode} + ora {addrmode} Known as "aso" in other undocumented opcode sources. rla (Rol Left, And) rla {addrmode} = rol {addrmode} + and {addrmode} sre (Shift Right, Exclusive or) sre {addrmode} = lsr {addrmode} + eor {addrmode} Known as "lse" in other undocumented opcode sources. rra (Ror Right, Add with carry) rra {addrmode} = ror {addrmode} + adc {addrmode} sax (Store A&X) sax {addrmode} = store A&X into {addrmode} "The A&X operation is a result of A and X put onto the bus at the same time." lax (Load A&X) lax {addrmode} = lda {addrmode} + ldx {addrmode} dcp (Decrement, ComPare) dcp {addrmode} = dec {addrmode} + cmp {addrmode} isc (Increment, Subtract with Carry) isc {addrmode} = inc {addrmode} + sbc {addrmode} Known as "isb" in other undocumented opcode sources. anc anc #{immediate} = and #{immediate} + (asl) "this command performs an AND operation only, but bit 7 is put into the carry, as if the ASL/ROL would have been executed." alr (And Left Rotate) alr #{immediate} = and #{immediate} + (rol) Known as "asr" in other undocumented opcode sources. arr arr #{immediate} = and #{immediate} + lsr "Part of this command are some ADC mechanisms. Following effects appear after AND but before ROR: the V-Flag is set according to (A and #{imm})+#{imm}, bit 0 does NOT go into carry, but bit 7 is exchanged with the carry." axs (A&X, Subtract immediate) axs #{immediate} = A&X minus #{immediate} into X Known as "sbx" in other undocumented opcode sources. (Groepaz's doc) "Performs CMP and DEX at the same time, so that the MINUS sets the flag like CMP, not SBC." las las {addrmode} = Stores {addrmode}&S into A,X,S. Known as "lar" in other undocumented opcode sources. One source (which?) calls las "probably unreliable". [Unstable] "unstable in certain matters"; requires UNSTABLE directive. ahx (A&H&X) ahx {addrmode} = stores A&X&H into {addrmode} "Sometimes the &H drops off. Page boundary crossing will not work as expected; the bank where the value is stored may not be equal to the value stored." shy (Store H&Y) shy {addrmode} = stores Y&H into {addrmode} "Sometimes the &H drops off. Page boundary crossing will not work as expected; the bank where the value is stored may not be equal to the value stored." shx (Store H&X) shx {addrmode} = stores X&H into {addrmode} "Sometimes the &H drops off. Page boundary crossing will not work as expected; the bank where the value is stored may not be equal to the value stored." tas tas {addrmode} = Stores A&X into S, A&X&H into {addrmode} [Highly Unstable] "DO NOT USE!!!", "results are not predictable on some machines". YOU HAVE BEEN WARNED. requires HUNSTABLE directive. xaa (X And A) HIGHLY UNSTABLE!!! xaa #{immediate} = X&#{immediate} Known as "ane" in other undocumented opcode sources. (Groepaz's doc) lax is currently not supported. -------------------------------------------------------------- Additional assembler directives -------------------------------------------------------------- IGNORENL/ENDINL Suppresses output of any labels when exporting FCEUX .nl files. Useful for defining labels that may conflict with zero page addresses. ; don't show these button masks in the .nl file IGNORENL PAD_A = %10000000 PAD_B = %01000000 PAD_SELECT = %00100000 PAD_START = %00010000 PAD_UP = %00001000 PAD_DOWN = %00000100 PAD_LEFT = %00000010 PAD_RIGHT = %00000001 ENDINL UNSTABLE Enables use of somewhat unstable 6502 opcodes. ; use some unstable undocumented instructions ldy #0 ldx #1 ahx example,y shy example,x shx example,y tas example,y HUNSTABLE Enables use of highly unstable 6502 opcodes. ; throw caution to the wind and use xaa HUNSTABLE xaa #7 -------------------------------------------------------------- iNES directives -------------------------------------------------------------- Note that using an iNES header is optional; it's only inserted if at least one of these following directives is used. INESPRG x Number of PRG ROM banks in a NES ROM. INESCHR x Number of CHR ROM banks in a NES ROM. INESMAP x Mapper number of NES ROM. INESMIR x Mirroring mode of a NES ROM. NES2CHRRAM x Amount of CHR RAM used by a NES ROM. NES2PRGRAM x Amount of PRG RAM used by a NES ROM. NES2SUB x Submapper number of NES ROM. NES2TV x TV mode of NES ROM: NTSC, PAL, or both (0, 1 or 2) ('N', 'P' or 'B') NES2VS Sets ROM to use the Vs. Unisystem. NES2BRAM x Amount of battery-packed PRG RAM in NES ROM. NES2CHRBRAM x Amount of battery-packed CHR RAM in NES ROM. -------------------------------------------------------------- loopy's original To-Do List -------------------------------------------------------------- //todo - do NOT open source files in update mode, since we do not want to modify them in any way //todo - don't open text files in binary mode //todo - thoroughly verify operation on big-endian machine //todo - avoid putting special values into pointers, like (char*)1 //todo - don't depend on platform supporting unaligned objects //todo - make everything static //todo - redundant parsing code is all over the place, try clean it up / consolidate -------------------------------------------------------------- freem's To-Do List -------------------------------------------------------------- * add .undef? (could react badly on other passes) * Allow -d option to set the symbols to a specific value instead of 1? * Ignore defines from command line when using -n * add absolute addressing via "a:" (ca65 syntax), if loopy doesn't do it first * This could get awkward (e.g. if you have a short label named "a"), so possibly support a different syntax, despite incompatibility? * add ca65 debug format for NintendulatorDX -------------------------------------------------------------- <EOF>
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A fork of loopy's ASM6, a 6502 assembler.
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