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Extract VOICE simulations and allow truly non-uniform simulations
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Set BSpline knots to non-uniform when input meshes are used. This allows completely non-uniform points to be used for the simulation.

Remove the folders `src/geometryXVx/geometryMX`, `tests/geometryXVx/geometryMX`, `simulations/geometryXVx/sheath`, `simulations/geometryXVx/neutrals`, and `tests/geometryXVx/sheath` as these simulations have been moved to voicexx.

See merge request gysela-developpers/gyselalibxx!774

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EmilyBourne committed Nov 20, 2024
1 parent 6dddeea commit bbc5e81
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2 changes: 0 additions & 2 deletions simulations/geometryXVx/CMakeLists.txt
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add_subdirectory(landau)
add_subdirectory(bump_on_tail)
add_subdirectory(neutrals)
add_subdirectory(sheath)
4 changes: 2 additions & 2 deletions simulations/geometryXVx/README.md
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This folder constains the following simulations:

- [sheath](./sheath/README.md) - A Boltzmann-Poisson system is solved for the electric field and the distribution function for both electrons and ions species.
- [neutrals](./neutrals/README.md) - Executables for the study of plasma-neutral interactions on a single magnetic field line.
- Landau
- Bump-On-Tail
32 changes: 0 additions & 32 deletions simulations/geometryXVx/neutrals/CMakeLists.txt

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9 changes: 0 additions & 9 deletions simulations/geometryXVx/neutrals/README.md

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