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Gizmo subscene visibility option #98351
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Commits needs to be squashed (see https://docs.godotengine.org/en/latest/contributing/workflow/pr_workflow.html). |
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Squashed, thank you for letting me know. |
This option is good feature wise, but I don't think the toggle should be in the Gizmos list. This toggle is not the same as the other toggles What about putting Gizmo subscene visibility option beside the top level gizmos entry? Also use a check box. |
Adjusted to be a checkbox, similar to the 2D option. |
…o gizmo-visiblity
add gizmo visibility option
…o gizmo-visiblity
add gizmo visibility option
…o gizmo-visibility
Accidentally closed due to renaming, new PR is up |
Referencing #8220, this pull will create an option in view for both 2D and 3D scenes that will hide all gizmos of subscenes in addition to any current gizmo options selected.
Before toggle:
After: (Cylinder shape added in base scene for reference)