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Merge pull request #78085 from m4gr3d/fix_multitouch_detection_spatia…
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…l_viewport_3x

[3.x] Fix spatial viewport multitouch detection support
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m4gr3d authored Jun 12, 2023
2 parents b3396b0 + 8f44765 commit f3026c2
Showing 1 changed file with 3 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -228,7 +228,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi

val x = terminusEvent.x
val y = terminusEvent.y
if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled && !pointerCaptureInProgress) {
if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled && !pointerCaptureInProgress && !dragInProgress) {
GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f)
} else if (!scaleInProgress) {
dragInProgress = true
Expand All @@ -238,7 +238,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}

override fun onScale(detector: ScaleGestureDetector): Boolean {
if (!panningAndScalingEnabled || pointerCaptureInProgress) {
if (!panningAndScalingEnabled || pointerCaptureInProgress || dragInProgress) {
return false
}

Expand All @@ -253,7 +253,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}

override fun onScaleBegin(detector: ScaleGestureDetector): Boolean {
if (!panningAndScalingEnabled || pointerCaptureInProgress) {
if (!panningAndScalingEnabled || pointerCaptureInProgress || dragInProgress) {
return false
}
scaleInProgress = true
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