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<?xml version="1.0" encoding="UTF-8" ?> | ||
<class name="AnimationNodeExtension" inherits="AnimationRootNode" experimental="" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> | ||
<brief_description> | ||
Base class for extending [AnimationRootNode]s from GDScript, C# or C++. | ||
</brief_description> | ||
<description> | ||
[AnimationNodeExtension] exposes the APIs of [AnimationRootNode] to allow users to extend it from GDScript, C# or C++. This class is not meant to be used directly, but to be extended by other classes. It is used to create custom nodes for the [AnimationTree] system. | ||
</description> | ||
<tutorials> | ||
</tutorials> | ||
<methods> | ||
<method name="_process" qualifiers="virtual"> | ||
<return type="PackedFloat32Array" /> | ||
<param index="0" name="playback_info" type="PackedFloat64Array" /> | ||
<param index="1" name="test_only" type="bool" /> | ||
<description> | ||
A version of the [method AnimationNode._process] method that is meant to be overridden by custom nodes. It returns a [PackedFloat32Array] with the processed animation data. | ||
The [PackedFloat64Array] parameter contains the playback information, containing the following values (in order): playback time and delta, start and end times, whether a seek was requested, whether the seek request was externally requested, the current [enum Animation.LoopedFlag] (encoded as a float), and the current blend weight. | ||
The function must return a [PackedFloat32Array] of the node's time info, containing the following values (in order): animation length, time position, delta, [enum Animation.LoopMode] (encoded as a float), whether the animation is about to end and whether the animation is infinite. All values must be included in the returned array. | ||
</description> | ||
</method> | ||
<method name="get_process_tree" qualifiers="const"> | ||
<return type="AnimationTree" /> | ||
<description> | ||
Returns the [AnimationTree] that owns this node. This method should only be called from within the [method AnimationNodeExtension._process] method, and will return null otherwise. | ||
</description> | ||
</method> | ||
<method name="get_remain" qualifiers="static"> | ||
<return type="float" /> | ||
<param index="0" name="node_info" type="PackedFloat32Array" /> | ||
<param index="1" name="break_loop" type="bool" /> | ||
<description> | ||
Returns the remaining time of the animation for a given node time info [PackedFloat32Array]. | ||
</description> | ||
</method> | ||
<method name="is_looping" qualifiers="static"> | ||
<return type="bool" /> | ||
<param index="0" name="node_info" type="PackedFloat32Array" /> | ||
<description> | ||
Returns whether the animation is looping for a given node time info [PackedFloat32Array]. | ||
</description> | ||
</method> | ||
</methods> | ||
</class> |
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/**************************************************************************/ | ||
/* animation_node_extension.cpp */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
|
||
#include "animation_node_extension.h" | ||
|
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AnimationNodeExtension::AnimationNodeExtension() { | ||
} | ||
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AnimationNode::NodeTimeInfo AnimationNodeExtension::_process(const AnimationMixer::PlaybackInfo p_playback_info, bool p_test_only) { | ||
PackedFloat32Array r_ret; | ||
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GDVIRTUAL_CALL( | ||
_process, | ||
_playback_info_to_array(p_playback_info), | ||
p_test_only, | ||
r_ret); | ||
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return _array_to_node_time_info(r_ret); | ||
} | ||
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AnimationTree *AnimationNodeExtension::get_process_tree() const { | ||
ERR_FAIL_NULL_V(process_state, nullptr); | ||
return process_state->tree; | ||
} | ||
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bool AnimationNodeExtension::is_looping(const PackedFloat32Array &p_node_info) { | ||
return _array_to_node_time_info(p_node_info).is_looping(); | ||
} | ||
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double AnimationNodeExtension::get_remain(const PackedFloat32Array &p_node_info, bool p_break_loop) { | ||
return _array_to_node_time_info(p_node_info).get_remain(p_break_loop); | ||
} | ||
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void AnimationNodeExtension::_bind_methods() { | ||
ClassDB::bind_method(D_METHOD("get_process_tree"), &AnimationNodeExtension::get_process_tree); | ||
ClassDB::bind_static_method("AnimationNodeExtension", D_METHOD("is_looping", "node_info"), &AnimationNodeExtension::is_looping); | ||
ClassDB::bind_static_method("AnimationNodeExtension", D_METHOD("get_remain", "node_info", "break_loop"), &AnimationNodeExtension::get_remain); | ||
GDVIRTUAL_BIND(_process, "playback_info", "test_only"); | ||
} | ||
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AnimationNode::NodeTimeInfo AnimationNodeExtension::_array_to_node_time_info(const PackedFloat32Array &p_node_info) { | ||
ERR_FAIL_COND_V_MSG(p_node_info.size() != 6, AnimationNode::NodeTimeInfo(), "Invalid node info."); | ||
AnimationNode::NodeTimeInfo ret_val; | ||
ret_val.length = p_node_info[0]; | ||
ret_val.position = p_node_info[1]; | ||
ret_val.delta = p_node_info[2]; | ||
ret_val.loop_mode = static_cast<Animation::LoopMode>(p_node_info[3]); | ||
ret_val.will_end = p_node_info[4] > 0.0; | ||
ret_val.is_infinity = p_node_info[5] > 0.0; | ||
return ret_val; | ||
} | ||
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PackedFloat64Array AnimationNodeExtension::_playback_info_to_array(const AnimationMixer::PlaybackInfo &p_playback_info) { | ||
PackedFloat64Array playback_info_array; | ||
playback_info_array.push_back(p_playback_info.time); | ||
playback_info_array.push_back(p_playback_info.delta); | ||
playback_info_array.push_back(p_playback_info.start); | ||
playback_info_array.push_back(p_playback_info.end); | ||
playback_info_array.push_back(p_playback_info.seeked); | ||
playback_info_array.push_back(p_playback_info.is_external_seeking); | ||
playback_info_array.push_back(p_playback_info.looped_flag); | ||
playback_info_array.push_back(p_playback_info.weight); | ||
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return playback_info_array; | ||
} |
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/**************************************************************************/ | ||
/* animation_node_extension.h */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#ifndef ANIMATION_NODE_EXTENSION_H | ||
#define ANIMATION_NODE_EXTENSION_H | ||
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#include "scene/animation/animation_tree.h" | ||
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class AnimationNodeExtension : public AnimationRootNode { | ||
GDCLASS(AnimationNodeExtension, AnimationRootNode); | ||
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public: | ||
AnimationNodeExtension(); | ||
virtual ~AnimationNodeExtension() = default; | ||
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virtual NodeTimeInfo _process(const AnimationMixer::PlaybackInfo p_playback_info, bool p_test_only = false) override; | ||
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AnimationTree *get_process_tree() const; | ||
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static bool is_looping(const PackedFloat32Array &p_node_info); | ||
static double get_remain(const PackedFloat32Array &p_node_info, bool p_break_loop = false); | ||
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protected: | ||
static void _bind_methods(); | ||
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GDVIRTUAL2R(PackedFloat32Array, _process, PackedFloat64Array, bool); | ||
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private: | ||
static AnimationNode::NodeTimeInfo _array_to_node_time_info(const PackedFloat32Array &p_array); | ||
static PackedFloat64Array _playback_info_to_array(const AnimationMixer::PlaybackInfo &p_playback_info); | ||
}; | ||
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#endif // ANIMATION_NODE_EXTENSION_H |
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