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Add XL_APPID as an override for using Free Trial #274

Add XL_APPID as an override for using Free Trial

Add XL_APPID as an override for using Free Trial #274

Triggered via pull request July 27, 2024 22:34
Status Success
Total duration 1m 13s
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build.yml

on: pull_request
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The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L21
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Storage.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L21
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.Equals(object o)
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.GetHashCode()
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.Equals(object o)
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.GetHashCode()
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Storage.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L21
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.Equals(object o)