Depends : GL GLU glut libjpeg
-std=c++11
After compiling, juste move OpenGL_M2IHM binary from OpenGL-M2IHM/Debug to OpenGL-M2IHM directory After that juste run OpenGL_M2IHM binary
Parametres : -v / --verbose : print somes outputs for debugin -d "WhaterverDir" / --datadir "WhaterverDir" : Change data dir
KeyMaping :
a for togle console e for exit c for swithing cam
zqsd for moving the fps cam
mouse leftclick for start/stop rotated cam
mouse rightclick the menu
There is a litle Benchmark into it it will add one eolienne each update and stop it if the fps fall under 5 during 15seconds
Actual cmd into the term : exit -> quit start bench -> start benchmark stop bench -> stop benchmark World.fog true -> activate fog World.fog false -> desactivate fog