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Adding cone primitives. #442

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May 17, 2024
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9 changes: 9 additions & 0 deletions core/include/gz/msgs/convert/GeometryType.hh
Original file line number Diff line number Diff line change
Expand Up @@ -41,6 +41,10 @@ inline msgs::Geometry::Type ConvertGeometryType(const std::string &_str)
{
result = msgs::Geometry::CAPSULE;
}
else if (_str == "cone")
{
result = msgs::Geometry::CONE;
}
else if (_str == "cylinder")
{
result = msgs::Geometry::CYLINDER;
Expand Down Expand Up @@ -100,6 +104,11 @@ inline std::string ConvertGeometryType(const msgs::Geometry::Type _type)
result = "capsule";
break;
}
case msgs::Geometry::CONE:
{
result = "cone";
break;
}
case msgs::Geometry::CYLINDER:
{
result = "cylinder";
Expand Down
2 changes: 2 additions & 0 deletions proto/gz/msgs/particle_emitter.proto
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,8 @@ message ParticleEmitter
CYLINDER = 2;
/// \brief Ellipsoid emitter.
ELLIPSOID = 3;
/// \brief Cone emitter.
CONE = 4;
}
/// \brief The emitter type.
EmitterType type = 4;
Expand Down
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