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forward port docs from Garden
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Signed-off-by: Mabel Zhang <[email protected]>
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mabelzhang committed Aug 29, 2023
1 parent acc5178 commit 8f2fde6
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4 changes: 2 additions & 2 deletions harmonic/install_osx_src.md
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Expand Up @@ -92,7 +92,7 @@ brew install assimp boost bullet cmake cppzmq [email protected] doxygen eigen fcl f
```

`[email protected]` and `qt@5` are not sym-linked. To use those dependencies when building
`gz-physics6` and `gz-gui8`, run the following after installation:
`gz-physics7` and `gz-gui8`, run the following after installation:

For Macs with Intel processors, add them to `/usr/local`:

Expand All @@ -105,7 +105,7 @@ export PKG_CONFIG_PATH=${PKG_CONFIG_PATH}:/usr/local/opt/[email protected]/lib/pkgc
export CMAKE_PREFIX_PATH=${CMAKE_PREFIX_PATH}:/usr/local/opt/qt@5
```

Note if you are on an ARM based Apple Silicon Mac machine, you will need to add them to /opt/homebrew instead:
Note if you are on an ARM based Apple Silicon Mac machine, you will need to add them to `/opt/homebrew` instead:

```bash
# [email protected]
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4 changes: 2 additions & 2 deletions harmonic/troubleshooting.md
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Expand Up @@ -158,9 +158,9 @@ https://github.com/osrf/ogre-2.3-release
You should be able to use Ogre 1 without any issues however. You can check if
that's working by running a world which uses Ogre 1 instead of Ogre 2, such as:
ign gazebo -v 3 lights.sdf
gz sim -v 3 lights.sdf
If that loads, you can continue to use Ignition with Ogre 1, just use the
If that loads, you can continue to use Gazebo with Ogre 1, just use the
`--render-engine ogre` option.
## Windows
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