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Remove duplicate headings
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andydotxyz committed Sep 9, 2023
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6 changes: 1 addition & 5 deletions started/cross-compiling.md
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---
layout: page
title: Cross Compiling
title: Compiling for different platforms

order: 80
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## Compiling for different platforms

---

Cross compiling with Go is designed to be simple - we just set the environment variable `GOOS` for the target Operating System (and `GOARCH` if targeting a different architecture). Unfortunately when using native graphics calls the use of CGo in Fyne makes this a little harder.

### Compiling from a development computer
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6 changes: 1 addition & 5 deletions started/distribution.md
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---
layout: page
title: Distribution
title: Distributing to App Stores

order: 60
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## Distributing to App Stores

---

Packaging a graphical app as described in the [Packaging](/started/packaging)
page provides a file or bundle that could be directly shared or distributed.
However signing and uploading to app stores and market places is an additional
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6 changes: 1 addition & 5 deletions started/hello.md
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---
layout: page
title: Hello World
title: Creating your first Fyne app

redirect_from:
- /started/firstapp
---


## Create your first Fyne app
---

Having completed the steps in the [getting started](/started/) document you're ready to build your first app. To illustrate the process we will build a simple hello world application.

A simple app starts by creating an app instance with app.New() and then opening a window with app.NewWindow(). Then a widget tree is defined that is set as the main content with SetContent() on a window. The app UI is then shown by calling ShowAndRun() on the window.
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2 changes: 0 additions & 2 deletions started/metadata.md
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## App Metadata

Since release v2.1.0 of the `fyne` command we support a metadata file that allows you to store
information about your application in the repository.
This file is optional, but can help to avoid having to remember specific build parameters for
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4 changes: 0 additions & 4 deletions started/mobile.md
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- /started/packaging-mobile
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## Packaging Mobile Apps

---

Your Fyne app code will work out of the box as mobile apps, just as it did for desktop.
However it is a little more complex to package the code for distribution.
This page will explore the process to do just that to get your app on iOS and Android.
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6 changes: 1 addition & 5 deletions started/packaging.md
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layout: page
title: Packaging
title: Packaging for Desktop

order: 50
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## Packaging for Desktop

---

Packaging a graphical app for distribution can be complex.
Graphical applications typically have icons and metadata associated
with them as well as specific formats required to integrate with each
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6 changes: 1 addition & 5 deletions started/testing.md
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layout: page
title: Testing
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## Testing Graphical Apps

title: Testing Graphical Apps
---

Part of a good test suite is being able to quickly write tests and run them on a regular basis.
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6 changes: 1 addition & 5 deletions started/updating.md
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---
layout: page
title: Updating Content
---


## Updating content in your GUI
title: Updating Content in your GUI
---

Having completed the [hello world](/started/hello) tutorial or other
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