A visualizer written in C++ using OpenGL
To get a local copy up and running follow these simple steps.
- Clone the project with all its submodules (
git clone --recursive https://github.com/frodal/Visualizer.git
) - Make sure you have Microsoft Visual Studio 2022 installed with the visual C++ compiler
- Make sure you have CMake installed and is on PATH.
- Run the
GenerateProjects.bat
file located in the root directory to generate the Visual Studio solution files with Premake - Open up the generated
Visualizer.sln
file in Visual Studio - Build the solution (
Ctrl
+Shift
+B
) 😎
The project depends on the following libraries and are located in the ./Visualizer/vendor/
directory
(Make sure to initialize and update the git submodules)
To contribute:
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Distributed under the MIT License.
See LICENSE.md
for more information.
See also the License of each dependency.
Bjørn Håkon Frodal - @frodal - [email protected]
Project Link: https://github.com/frodal/Visualizer