Demonstrates data exchange between CUDA and OpenGL ES (aka Graphics interop). The program modifies vertex positions with CUDA and uses OpenGL ES to render the geometry.
Graphics Interop, Vertex Buffers, 3D Graphics
SM 3.5 SM 3.7 SM 5.0 SM 5.2 SM 5.3 SM 6.0 SM 6.1 SM 7.0 SM 7.2 SM 7.5 SM 8.0 SM 8.6 SM 8.7
QNX
aarch64
cudaFree, cudaGraphicsMapResources, cudaGraphicsGLRegisterBuffer, cudaGraphicsResourceGetMappedPointer, cudaDeviceSynchronize, cudaMalloc, cudaGraphicsUnregisterResource, cudaGraphicsUnmapResources, cudaMemcpy
Download and install the CUDA Toolkit 11.6 for your corresponding platform. Make sure the dependencies mentioned in Dependencies section above are installed.
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
$ cd <sample_dir>
$ make
The samples makefiles can take advantage of certain options:
-
TARGET_ARCH= - cross-compile targeting a specific architecture. Allowed architectures are aarch64. By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.
$ make TARGET_ARCH=aarch64
See here for more details. -
dbg=1 - build with debug symbols
$ make dbg=1
-
SMS="A B ..." - override the SM architectures for which the sample will be built, where
"A B ..."
is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, useSMS="50 60"
.$ make SMS="50 60"
-
HOST_COMPILER=<host_compiler> - override the default g++ host compiler. See the Linux Installation Guide for a list of supported host compilers.
$ make HOST_COMPILER=g++