🎯
- Canada
Pinned Loading
-
-
coordinator-server
coordinator-server PublicDelegates clients to regional game server instances, tracks player stats, and handles non essential game traffic
Go
-
game-server
game-server PublicThe authoritative bridge between simulation server and client for physics intensive games
ASP.NET
-
-
simulated-physics-netcode-prototype
simulated-physics-netcode-prototype PublicHeadless Unity3D simulation server attaching to an authoritative game server
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.