Crispy Doom 5.10.3
fabiangreffrath
released this
17 Aug 06:38
·
1263 commits
to master
since this release
Crispy Doom 5.10.3 is released on Aug 17, 2021. It is a bug-fix release fixing a regression in savegame restoring introduced by the A11Y features from the 5.10.2 release.
New Features and Improvements
- The translucency map is now always recalculated and no more loaded from a file or lump.
- Autoload directories are now also supported for "sideloaded" PWADs - i.e. nerve.wad, masterlevels.wad and sigil.wad (thanks @Raddatoons).
Bug Fixes
- Rendered sector lightlevels are now saved in savegames if they are different from the logical lightlevels, fixing a regression intruduced with A11Y support (thanks Alaux).
- The green color translation range has been fine-tuned so that light-blue isn't preferred over green anymore (thanks maxmanium).
- The CMake build system has been updated for A11Y (thanks @vanfanel).
Crispy Doom 5.10.3 is based on Chocolate Doom 3.0.1 and has merged all changes to the Chocolate Doom master branch up to commit 3524a67d
.